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Wind-Charm

From iRO Wiki
(Redirected from Charm-Wind)
Wind-Charm
Type: Active Skill
Levels: 1
SP Cost: 20
Variable Cast Time: 2 seconds
Cast Delay: None
Cooldown: None
Duration: 300 seconds
Target: Self
Catalyst: 1 Charm Wind

Wind Charm (Alt: Kazehu Seiran) is an Expanded 2nd class active skill available as Kagerou and Oboro.

Effect

This summons a Wind Charm. These orbit your head like a Monk's Spirit Sphere. You may have up to 10 wind charms up at once. If you have 10 wind charms, increases physical damage against water property enemies by 30%.

Wind Charms increase damage inflicted with wind element Ninja skills:

The damage is added on skills' MATK rate, instead of directly amplifying the skill damage.

Notes

  • Summoning charms of any other element will remove all charms.
  • Charms are removed by skills that remove spirit spheres.
  • Charms will disappear when relog or move to other maps server.

Changelog

  • Oct 13, 2022
    • Increases Lightning Jolt damage bonus from 15% to 20% per 1 charm.
    • Increases First Wind damage bonus from 10% to 100% per 1 charm.
    • If 10 Wind Charms are collected. No longer enchants weapon with wind property and adds the effect to increases physical damage against water property enemies by 30%.