Vital Strike

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Vital Strike
Type: Offensive Skill
Levels: 10 (Selectable)
Cast Time: None
Cast Delay: (1~5) .8 seconds (6~10) 1 second
Target: Enemy
Weapon: Spear
Prerequisites
(Knight) Cavalier Mastery Lv. 3, (Lord Knight) Traumatic Blow Lv. 3

Description

Ranged attack that adds insignificant damage and a chance to cause 1 of 6 abnormal status effects.

Level ATK SP Cost Delay (sec) Chance
1 60% 12 0.8 10%
2 70% 12 0.8 15%
3 80% 14 0.8 20%
4 90% 14 0.8 25%
5 100% 16 0.8 30%
6 110% 16 1 35%
7 120% 18 1 40%
8 130% 18 1 45%
9 140% 20 1 50%
10 150% 20 1 55%

Status Effects

  • Using Vital Strike has a chance to trigger one of these six negative effects on the opponent:
    • Ankle Break: 1/2 Movement Speed.
    • Knee Break: Lose 10% ASPD and 30% movement speed.
    • Neck Break: Weakens them so Vital Strike caused 2x attack, inflicts bleeding status.
    • Should Break: Lose 50% VIT defense.
    • Waist Break: Lose 25% VIT defense and 25% ATK.
    • Wrist Break: Lose 25% ASPD.

Information

  • Requires a Spear weapon.
  • Vital Strike only adds ATK at level 6 and higher. At levels 1-4 ATK is lost, while at level 5 nothing is lost or gained.
  • There is no indication of success upon inflicting a status to the target besides general observation.
  • The statuses all stack.
  • The duration of the statuses are reset each time a status is inflicted.
  • Infliction rate: Base Chance - (0.27*Target Strength) (204 STR = immune)
  • Duration: 30 - AGI/10 - LUK/4
  • Unconfirmed:
    • Neck break may lower "critical resistance". (?)
Knight & Lord Knight
2nd Class
Skills
Bowling Bash • Brandish Spear • Cavalier Mastery • Charge Attack • Counter Attack • One-Hand Quicken • Peco Peco Ride • Pierce • Spear Boomerang • Spear Mastery • Spear Stab • Twohand Quicken
Transcendent
Skills
Aura Blade • Clashing Spiral • Frenzy • Fury (2) • Parry • Relax • Spear Dynamo • Traumatic Blow • Vital Strike
Quests Knight Job Change Guide • Knight Skill Quest • Rebirth Walkthrough
Weapons One Handed Sword • Spear • Two Handed Sword