The Pet System is a system which allows players to tame monsters to become pets. They give special stat bonuses to the player when they are cordial and loyal. There are several types of pets with varying levels of difficulty to obtain and to keep fed.
To tame a pet, you will need to have a pet taming item. Pet taming items are obtained through monster drops or special quests. To use one, double click on it in the item window. When you see the monster you want to tame on the screen, click on the monster. A slot machine will appear and you must click again to get a chance at taming the monster. If you fail, you lose the taming item and get no pet. If you succeed, you will use the taming item and receive a pet egg. The success rate is unaffected by stats, reduced HP or by using the skill Provoke (disputed - see talk page).
Pets can also be tamed through the Sage skill Hocus Pocus. This allows pets whose tames are currently unobtainable in the game to be tamed, with the risk that their food item may also be unavailable and thus must remain inside their egg.
Once you have obtained a pet egg, use ato hatch it. To hatch the egg, click on the Incubator. Click on the egg you wish to hatch and it will appear.
The first thing that should be done is to feed the pet. To feed a pet, right-click on it and choose "Feed Pet." Only feed it when its hunger is at Hungry. Your pet will then make an emote, letting you know it has eaten. It should give you the /ok emote. If you continue to feed it, it will give the /hmm or /pif emote. Feed it again and it will use the /omg emote and die.
You can also rename your pet through the pet window. You can only do this once.
To return the pet into its egg, simply right-click on the pet and choose the selection. You will need an Incubator to hatch the pet again. You do not need to take accessories off the pet when you put it into its egg.
|Awkward||Less than 100||Ready to abandon its owner|
|Shy||100–249||Uses unhappy emotes such as /pif and /wah|
|Neutral||250–749||Uses friendly emotes such as /no1 and /ok|
|Cordial||750–909||Uses affectionate emotes such as /lv and /kis|
|Loyal||910–1000||Talks often and uses affectionate emotes|
A pet is given a random number of intimacy points between 250–399 when it's first hatched. The higher level the pet is, the less intimacy it will begin with. Feeding a pet increases its intimacy relative to its level and hunger; higher level pets get less intimacy per feeding, and vice versa. A pet's hunger level is classified using the following terms: 'very hungry', 'hungry', 'neutral', 'satisfied', and 'stuffed'.
A pet’s intimacy decreases by 15 points when its owner dies. Intimacy doesn't decrease when a pet is returned to its egg.
|??||None||MDEF +1, Demi Human Resistance +1%|
|??||INT +1, SP +20|
|??||DEF/MDEF +1, Stun Resistance -1%|
|??||VIT +1, Stun Resistance +1%|
|??||AGI +1, FLEE +2|
|Christmas Snow Rabbit||??||None||None||During Christmas: EXP +2%, MATK +2%|
|??||ATK/MATK +1%, HP/SP -3%|
|??||MATK +1%, ATK -1%|
|??||HIT +3, ATK +3|
|??||DEF/MDEF -2, ASPD +1%|
|??||??||SP +30, Increases SP Recovery|
|??||??||??||Demi Human Resistance +3%|
|??||??||??||FLEE +5%, HP +100|
|??||None||DEF +1, Demi Human Resistance +1%|
|Hard Rice Cake||??||Chewy Rice Powder||None||Neutral Element Resistance +1%, HP -1%|
|??||FLEE -5, Perfect Dodge +2|
|??||Horn Barrier||Fire Element Resistance + 2%, Damage to Fire Element monster +1%|
|??||None||SP +5%, 2% chance of gaining 5% of the damage inflicted with an enemy as SP with each attack|
|??||MATK -1%, ATK +1%|
|??||??||Increases tolerance to Brute monsters|
|109||HP +3%, has a low chance of activating Heal Lv.1 when being physically attacked|
|??||CRIT +2, ATK +2|
|??||??||Has a low chance of activating +20 tolerance to Neutral property monsters while being physically attacked|
|??||??||??||VIT +1, Tolerance to the Stone Curse status +5%|
|??||??||??||INT +1, Decreases spell casting time|
|??||INT +1, DEF +1|
|New Year Doll||??||Event Quest||None||None|
|??||??||??||Tolerance to the Sleep status +10%|
|??||ATK +10, DEF -3|
|??||HP +150, SP -10|
|??||STR +1, ATK +5|
|??||STR +1, INT +1|
|??||LUK +2, Poison Element Resistance +10%|
|??||LUK +2, CRIT +1|
|??||HP Recovery +5%, HP +25|
|25||None||HP +30, Water Element Resistance +1%|
|??||VIT +1, HP +50|
|??||AGI +1, Perfect Dodge +1|
|??||STR +1, DEX +1|
|??||HIT +5, ATK -2|
|Spring Rabbit (Eclipse)||??||??||??||??||None|
|??||FLEE +6, AGI -1|
|??||??||??||Tolerance to Fire skills +3%|
|119||Chance to drain 2% HP of the attack|
|??||??||Increases damage to, , and by 10%|
|??||??||FLEE + 7, Enables the use of the skill Hide Lv.1|
|??||CRIT +3, LUK -1|
|??||None||ATK +2%, MATK damage to Demi Human +2%|