Automatic Modification Module
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Automatic Modification Orb
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Description
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Enchantable In
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Max Count
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Draconic Breath) effect.
- Dragon Breath and Dragon Water Breath damage +15%.
- [Refine >= 7]
- Additional Dragon Breath and Dragon Water Breath damage +3%.
- [Refine >= 11]
- Additional Dragon Breath and Dragon Water Breath damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Wave Break) effect.
- Sonic Wave and Ignition Break damage +15%.
- [Refine >= 7]
- Additional Sonic Wave and Ignition Break damage +3%.
- [Refine >= 11]
- Additional Sonic Wave damage +7%, Ignition Break cooldown -0.25 sec.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Hundred Spiral) effect.
- Clashing Spiral and Hundred Spears damage +15%.
- [Refine >= 7]
- Additional Clashing Spiral and Hundred Spears damage +3%.
- [Refine >= 11]
- Additional Clashing Spiral damage +7% (Additional), Hundred Spears cooldown -0.25 sec.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Drive Press) effect.
- Earth Drive and Shield Press damage +15%.
- [Refine >= 7]
- Additional Earth Drive and Shield Press damage +3%.
- [Refine >= 11]
- Additional Earth Drive and Shield Press damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Vanishing Cannon) effect.
- Vanishing Point and Cannon Spear damage +15%.
- [Refine >= 7]
- Additional Vanishing Point and Cannon Spear damage +3%.
- [Refine >= 11]
- Additional Vanishing Point and Cannon Spear damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Genesis Gloria) effect.
- Gloria Domini and Genesis Ray damage +15%.
- [Refine >= 7]
- Additional Gloria Domini and Genesis Ray damage +3%.
- [Refine >= 11]
- Additional Gloria Domini and Genesis Ray damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Boost Cannon) effect.
- Knuckle Boost and Arm Cannon damage +15%.
- [Refine >= 7]
- Additional Knuckle Boost and Arm Cannon damage +3%.
- [Refine >= 11]
- Additional Knuckle Boost and Arm Cannon damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Ice Flame) effect.
- Ice Launcher and Flame Launcher damage +15%.
- [Refine >= 7]
- Additional Ice Launcher and Flame Launcher damage +3%.
- [Refine >= 11]
- Additional Ice Launcher and Flame Launcher damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Tornado Swing) effect.
- Axe Tornado and Power Swing damage +15%.
- [Refine >= 7]
- Additional Axe Tornado and Power Swing damage +3%.
- [Refine >= 11]
- Additional Axe Tornado and Power Swing damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Cannon Tornado) effect.
- Cart Tornado and Cart Cannon damage +15%.
- [Refine >= 7]
- Additional Cart Tornado and Cart Cannon damage +3%.
- [Refine >= 11]
- Additional Cart Tornado and Cart Cannon damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Crazy Mandragora) effect.
- Crazy Vines damage +15%, Mandragora Howling cooldown -0.3 sec.
- [Refine >= 7]
- Additional Crazy Vines damage +3%, Mandragora Howling cooldown -0.3 sec.
- [Refine >= 11]
- Additional Crazy Vines damage +7%, Mandragora Howling cooldown -0.4 sec.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Acid Explosion) effect.
- Acid Bomb and Spore Explosion damage +15%.
- [Refine >= 7]
- Additional Acid Bomb and Spore Explosion damage +3%.
- [Refine >= 11]
- Additional Acid Bomb and Spore Explosion damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Sonic Impact) effect.
- Sonic Blow and Cross Impact damage +15%.
- [Refine >= 7]
- Additional Sonic Blow and Cross Impact damage +3%.
- [Refine >= 11]
- Additional Sonic Blow and Cross Impact damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Cutter Slasher) effect.
- Cross Ripper Slasher and Rolling Cutter damage +15%.
- [Refine >= 7]
- Additional Cross Ripper Slasher and Rolling Cutter damage +3%.
- [Refine >= 11]
- Additional Cross Ripper Slasher and Rolling Cutter damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Berserk Slash) effect.
- Soul Destroyer and Counter Slash damage +15%.
- [Refine >= 7]
- Additional Soul Destroyer and Counter Slash damage +3%.
- [Refine >= 11]
- Additional Soul Destroyer and Counter Slash damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Fatal Raid) effect.
- Fatal Menace and Sightless Mind damage +15%.
- [Refine >= 7]
- Additional Fatal Menace and Sightless Mind damage +3%.
- [Refine >= 11]
- Additional Fatal Menace and Sightless Mind damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Shadow Spell) effect.
- All elemental Magic damage +15%.
- [Refine >= 7]
- Additional All elemental Magic damage +3%.
- [Refine >= 11]
- Additional All elemental Magic damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Angle Shot) effect.
- Triangle Shot damage +15%.
- Long-ranged Physical damage +10%.
- [Refine >= 7]
- Additional Triangle Shot damage +3%.
- [Refine >= 11]
- Additional Triangle Shot damage +7%.
- Additional Long-ranged Physical damage +5%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Crimson Strain) effect.
- Crimson Rock and Earth Strain damage +15%.
- [Refine >= 7]
- Additional Crimson Rock and Earth Strain damage +3%.
- [Refine >= 11]
- Additional Crimson Rock and Earth Strain damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Jack Lightning) effect.
- Jack Frost and Chain Lightning damage +15%.
- [Refine >= 7]
- Additional Jack Frost and Chain Lightning damage +3%.
- [Refine >= 11]
- Additional Jack Frost and Chain Lightning damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Comet Vortex) effect.
- Comet and Tetra Vortex damage +15%.
- [Refine >= 7]
- Additional Comet and Tetra Vortex damage +3%.
- [Refine >= 11]
- Additional Comet and Tetra Vortex damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Double Bolt) effect.
- Fire/Cold/Lightning Bolt damage +15%.
- [Refine >= 7]
- Additional Fire/Cold/Lightning Bolt damage +3%.
- [Refine >= 11]
- Additional Fire/Cold/Lightning Bolt damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Warmer Wave) effect.
- Psychic Wave damage +15%.
- Warmer cooldown -1 sec.
- [Refine >= 7]
- Additional Psychic Wave damage +3%.
- Additional Warmer cooldown -2 sec.
- [Refine >= 11]
- Additional Psychic Wave damage +7%.
- Additional Warmer cooldown -4 sec.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Diamond Grave) effect.
- Diamond Dust and Earth Grave damage +15%.
- [Refine >= 7]
- Additional Diamond Dust and Earth Grave damage +3%.
- [Refine >= 11]
- Additional Diamond Dust and Earth Grave damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Magnusmus) effect.
- Magnus Exorcismus and Adoramus damage +15%.
- [Refine >= 7]
- Additional Magnus Exorcismus and Adoramus damage +3%.
- [Refine >= 11]
- Additional Magnus Exorcismus and Adoramus damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Holy Judex) effect.
- Holy Light and Judex damage +15%.
- [Refine >= 7]
- Additional Holy Light and Judex damage +3%.
- [Refine >= 11]
- Additional Holy Light and Judex damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Duplelica) effect.
- Duple Light damage +15%.
- Basilica cooldown -2 sec.
- [Refine >= 7]
- Additional Duple Light damage +3%.
- Additional Basilica cooldown -3 sec.
- [Refine >= 11]
- Additional Duple Light damage +7%.
- Additional Basilica cooldown -5 sec.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Fallen Tiger) effect.
- Tiger Cannon and Fallen Empire damage +15%.
- [Refine >= 7]
- Additional Tiger Cannon and Fallen Empire damage +3%.
- [Refine >= 11]
- Additional Tiger Cannon and Fallen Empire damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Rampage Arrow) effect.
- Rampage Blast and Knuckle Arrow damage +15%.
- [Refine >= 7]
- Additional Rampage Blast and Knuckle Arrow damage +3%.
- [Refine >= 11]
- Additional Rampage Blast and Knuckle Arrow damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Raging Crush) effect.
- Raging Thrust and Chain Crush Combo damage +15%.
- [Refine >= 7]
- Additional Raging Thrust and Chain Crush Combo damage +3%.
- [Refine >= 11]
- Additional Raging Thrust and Chain Crush Combo damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Cluster) effect.
- Bomb Cluster damage +15%.
- [Refine >= 7]
- Additional Bomb Cluster damage +3%.
- [Refine >= 11]
- Additional Bomb Cluster damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Breeze Shooting) effect.
- Focused Arrow Strike damage +15%.
- Critical damage +10%.
- [Refine >= 7]
- Additional Focused Arrow Strike damage +3%.
- [Refine >= 11]
- Additional Focused Arrow Strike damage +7%.
- Additional Critical damage +5%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Aimed Storm) effect.
- Aimed Bolt and Arrow Storm damage +15%.
- [Refine >= 7]
- Additional Aimed Bolt and Arrow Storm damage +3%.
- [Refine >= 11]
- Additional Aimed Bolt and Arrow Storm damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Metallic Echo) effect.
- Metallic Sound and Great Echo damage +15%.
- [Refine >= 7]
- Additional Metallic Sound and Great Echo damage +3%.
- [Refine >= 11]
- Additional Metallic Sound and Great Echo damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Reverberation) effect.
- Reverberation damage +15%.
- [Refine >= 7]
- Additional Reverberation damage +3%.
- [Refine >= 11]
- Additional Reverberation damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Vulcan Severe) effect.
- Arrow Vulcan and Severe Rainstorm damage +15%.
- [Refine >= 7]
- Additional Arrow Vulcan and Severe Rainstorm damage +3%.
- [Refine >= 11]
- Additional Arrow Vulcan and Severe Rainstorm damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Blaze Explosion) effect.
- Blaze Kick and Solar Explosion damage +15%.
- [Refine >= 7]
- Additional Blaze Kick and Solar Explosion damage +3%.
- [Refine >= 11]
- Additional Blaze Kick and Solar Explosion damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Moon Kick) effect.
- New Moon Kick and Full Moon Kick damage +15%.
- [Refine >= 7]
- Additional New Moon Kick and Full Moon Kick damage +3%.
- [Refine >= 11]
- Additional New Moon Kick and Full Moon Kick damage +7%.
- Critical damage +5%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Falling Flash) effect.
- Flash Kick and Falling Stars damage +15%.
- [Refine >= 7]
- Additional Flash Kick and Falling Stars damage +3%.
- [Refine >= 11]
- Additional Flash Kick and Falling Stars damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Eswoo) effect.
- Esma and Eswoo damage +15%.
- [Refine >= 7]
- Additional Esma and Eswoo damage +3%.
- [Refine >= 11]
- Additional Esma and Eswoo damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Espa) effect.
- Espa damage +15%.
- [Refine >= 7]
- Additional Espa damage +3%.
- [Refine >= 11]
- Additional Espa damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Curse Explosion) effect.
- Curse Explosion damage +15%.
- [Refine >= 7]
- Additional Curse Explosion damage +3%.
- [Refine >= 11]
- Additional Curse Explosion damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Death Hammer Dance) effect.
- Desperado, Fire Dance, God's Hammer damage +15%.
- [Refine >= 7]
- Additional Desperado, Fire Dance, God's Hammer damage +3%.
- [Refine >= 11]
- Additional Desperado, Fire Dance, God's Hammer damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Fire Howling Tail) effect.
- Fire Rain, Howling Mine, Dragon Tail damage +15%.
- [Refine >= 7]
- Additional Fire Rain, Howling Mine, Dragon Tail damage +3%.
- [Refine >= 11]
- Additional Fire Rain, Howling Mine, Dragon Tail damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Storm Buster Trip) effect.
- Shattering Storm, Vanishing Buster, Round Trip damage +15%.
- [Refine >= 7]
- Additional Shattering Storm, Vanishing Buster, Round Trip damage +3%.
- [Refine >= 11]
- Additional Shattering Storm, Vanishing Buster, Round Trip damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Petal Spear Blade) effect.
- Flaming Petals, Freezing Spear, Wind Blade damage +15%.
- [Refine >= 7]
- Additional Flaming Petals, Freezing Spear, Wind Blade damage +3%.
- [Refine >= 11]
- Additional Flaming Petals, Freezing Spear, Wind Blade damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Cross Slash) effect.
- Cross Slash damage +15%.
- [Refine >= 7]
- Additional Cross Slash damage +3%.
- [Refine >= 11]
- Additional Cross Slash damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Dragon Draft Wind) effect.
- Exploding Dragon, Snow Flake Draft, First Wind damage +15%.
- [Refine >= 7]
- Additional Exploding Dragon, Snow Flake Draft, First Wind damage +3%.
- [Refine >= 11]
- Additional Exploding Dragon, Snow Flake Draft, First Wind damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Power of Sea) effect.
- Tuna Party, Tasty Shrimp Party cooldown -0.5 sec.
- [Refine >= 7]
- Additional Tuna Party, Tasty Shrimp Party cooldown -1 sec.
- [Refine >= 11]
- Additional Tuna Party, Tasty Shrimp Party cooldown -1.5 sec.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Power of Land) effect.
- Silvervine Stem Spear and Catnip Meteor damage +15%.
- [Refine >= 7]
- Additional Silvervine Stem Spear and Catnip Meteor damage +3%.
- [Refine >= 11]
- Additional Silvervine Stem Spear and Catnip Meteor damage +7%.
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A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Power of Life) effect.
- Picky Peck and Lunatic Carrot Beat damage +15%.
- [Refine >= 7]
- Additional Picky Peck and Lunatic Carrot Beat damage +3%.
- [Refine >= 11]
- Additional Picky Peck and Lunatic Carrot Beat damage +7%.
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