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Binding Trap

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Binding Trap.png Binding Trap
No Image Info.gif
Type: Active Skill
Levels: 5
SP Cost: 28 + (Skill Level × 2)
Cast Time: [2.4 − (Skill Level × 0.4)] seconds
Cast Delay: [3 − (Skill Level × 0.5)] seconds
Duration: 10 seconds
Target: Ground
Range:  ? cells
Area of Effect: 3x3 ~ 7x7
Catalyst: 1 Special Alloy Trap
Coins: 1
Prerequisites
None

Binding Trap (Alt: Bind Trap) is an Expanded 2nd class active skill available as Rebel.

Effect

Lay down a powerful movement impairing trap on the ground. All targets that enter the trap's area of effect will have their movement speed slowed significantly. Movement debuff duration is affected by the target's STR.

Using Flicker on targets affected by Bind Trap will remove the trap and deal additional damage to the targets.

A maximum of 1 trap can be active at a time.

Level Flicker Damage Area of Effect Cast Time (Var) Cast Delay Base Duration SP Cost
1 3% of current HP + DEX*10 3x3 2.0s 2.5s 10s 30
2 6% of current HP + DEX*10 5x5 1.6s 2.0s 11s 32
3 9% of current HP + DEX*10 1.2s 1.5s 12s 34
4 12% of current HP + DEX*10 7x7 0.8s 1.0s 13s 36
5 15% of current HP + DEX*10 0.4s 0.5s 14s 38
Effect Duration = [Base_Duration − (Target_STR ÷ 10 × 0.5)] seconds