God Items Quest 2
|God Items Quest 2|
|Item(s) (Consumed):||Varies (See Table)|
|Item(s):||-OR- and 1 Valkyrie's Gift|
Your castle needs to have an economy 65(iRO), and 30 defense, in order to be able to start Okolnir.
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This quest involves making your way though the Okolnir Dungeon. The dungeon is a trial set out by the Valkyries where a team of up to 20 players must attempt to clear a series of difficult challenges. There is a time limit of one hour to complete the quest. Should your group fail and run out of time, there is a 13 hour delay (from the time the instance is destroyed) before you can make another attempt. Within the dungeon there is no death penalty, but most monsters are not worth experience or do not have drops.
Step 1: The Garden Labyrinth
When you first enter, the players in your party will be scattered randomly throughout a large hedge maze. This maze has barricades in the form of colored flowers, which prevent you from passing. Every minute or two these flowers shift color and position, effectively re-organizing the maze. These flowers can be killed using certain skills, however killing them will not make the space they used to occupy passable, so there is essentially no way to bypass them.
When you spawn, you will appear next to a first class apparition of yourself (similar to Biolaboratory Floor 2 monsters). This monster will have your base job and name. When all of the monsters die, a series of 99 transcendent ghosts will spawn randomly within the maze (same as the Biolaboratory Floor 3 level 99 monsters). When all these ghosts die, the plant barriers will vanish and you will be allowed to leave the maze.
Step 2: Passage through the Sky
You will have to follow a winding passage through the sky to reach your next objective. Aggressive Garden Watchers will attack you here. In order to open access to the following area, you must find and kill the non-aggressive Garden Keepers along the way. They will drop aat 90% chance. The keys are account bound once picked-up; therefore, they cannot be dropped or traded. Meaning all the members have to pick up their own key in order to advance. Everyone doing the quest needs to get 1 key to enter the next area; however, only 1 member is needed to enter and activate the next step. Note: It is suggested to wait for everyone in the party to have a key before entering the portal.
Step 3: Battle Versus Piamette
You enter a large room, with Piamette sitting near the center. Piamette cannot be attacked at this time. Randomly, 6 of your teammates will be captured and placed petrified in cages around the outskirts of the room. The remaining players will be attacked by a large number of Violies, Alices, and Ancient Mimics. When all the monsters are dead, 6 barricades will appear near the cages. By destroying the barricades, your teammates will be freed. Be warned, as there is a very high spawn rate of constants near the barricades.
At this point, Piamette will become angry with you and attack your party. You must defeat her in order to move on.
Step 4: Temple
After leaving Piamette's room you will be greeted by the NPC of the Valkyrie Wish Maiden. You must clear your way through a temple filled with Frus, Skogul, and Garden Watchers. There are extremely large numbers of monsters here; it is estimated that there are nearly 150-250 Frus and Skogul in a relatively small area. You must kill all the monsters here and make it to the top of the temple.
Step 5: Battle Versus Valkyrie Wish Maiden
Having made it to the top of the temple, the monster Valkyrie Wish Maiden will appear. You must defeat the Valkyrie Wish Maiden at this time to finish the quest.
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