Illusion of Teddy Bear
Overview
This is the dungeon of the Nasarian Empire. Before talking to NPCs, the nearby monsters may be killed so that they don't attack you if you are in a long conversation or story reveal about the Nasarians.
Main Quest
Illusion of Teddy Bear | |
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Requirements | |
Base Level: | 150 |
Hunting: | 10 Red Teddy Bear 10 Yellow Teddy Bear 10 Green Teddy Bear 10 Blue Teddy Bear 10 White Teddy Bear |
Rewards | |
Base Experience: | 3,500,000 |
Job Experience: | 2,500,000 |
Item(s): | 5 Illusion Stone |
Quest Reward(s): | Daily Quests |
Event Notice |
- Go to Einbroch and talk to Coughing Man and offer to help him.
- Head to Einbech Dungeon 1F, talk to Teddy Bear
- Access to Illusion of Teddy Bear Dungeon (ein_d02_i) available.
, then talk to the Teddy Bear in front of the line, finally click Mysterious Entrance to enter.
- Walk near Steven a small cutscene will be trigger, then talk to Steven and he will ask you a favor to deliver some money to his friend Sam for his doctor's appointment.
- Return to Einbroch and talk to Coughing Man (Sam) and give the money, he is worried about Steven and wants to go to the mines.
- Return to the mine and talk to Steven, Steven and Sam will have a small talk until a strange noise is heard coming from the north.
- Walk near
- 10 Red Teddy Bear
- 10 Yellow Teddy Bear
- 10 Green Teddy Bear
- 10 Blue Teddy Bear
- 10 White Teddy Bear
a cutscene will be trigged. A group of Teddy Bears called Nasarians will appear, when the Nasarians notice your presence Steven and Sam will run to the dungeon entrance, while you take care of the teddy bears that follows them, hunt:
- After hunting the Teddy Bears go to the dungeon entrance and talk to Steven.
- You will receive as reward 5 Illusion Stone, 3,500,000 Base EXP, and 2,500,00 Job EXP.
- Dailies quests RUN!, Things that Shouldn't Exist, Let the Light Devour the Darkness are available now.
Daily Quests
RUN!
Illusion of Teddy Bear | |
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Requirements | |
Base Level: | 150 |
Hunting: | 10 Hardworking Pitmen 10 Soul Shard 10 Sinister Dwelling Obsidian |
Quest Prerequisite(s): | Main Quest |
Rewards | |
Base Experience: | 1,000,000 |
Job Experience: | 900,000 |
Item(s): | 1 Illusion Stone |
Cooldown Quest Name: RUN! - Pending
- Speak to Steven
- 10 Hardworking Pitmen
- 10 Soul Shard
- 10 Sinister Dwelling Obsidian
, he will ask you to hunt:
- After complete the hunting return to Steven for your reward.
Things that Shouldn't Exist
Illusion of Teddy Bear | |
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Requirements | |
Base Level: | 150 |
Hunting: | 10 Red Teddy Bear 10 Yellow Teddy Bear 10 Green Teddy Bear 10 Blue Teddy Bear 10 White Teddy Bear |
Quest Prerequisite(s): | Main Quest |
Rewards | |
Base Experience: | 1,300,000 |
Job Experience: | 1,000,000 |
Item(s): | 1 Illusion Stone |
Cooldown Quest Name: Things that Shouldn't Exist - Pending
- Speak to Gloomy Teddy Bear
- 10 Red Teddy Bear
- 10 Yellow Teddy Bear
- 10 Green Teddy Bear
- 10 Blue Teddy Bear
- 10 White Teddy Bear
, he will ask you to hunt:
- After complete the hunting return to Gloomy Teddy Bear for your reward.
Let the Light Devour the Darkness
Illusion of Teddy Bear | |
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Requirements | |
Base Level: | 150 |
Hunting: | 1 Shiny Teddy Bear |
Quest Prerequisite(s): | Main Quest |
Rewards | |
Base Experience: | 1,500,000 |
Job Experience: | 1,100,000 |
Item(s): | 1 Illusion Stone |
Cooldown Quest Name: Let the Light Devour the Darkness - Pendng
- Speak to Porcelain Doll Artisan
- 1 Shiny Teddy Bear
, she will ask you to hunt:
- After complete the hunting return to Porcelain Doll Artisan for your reward.
Illusion Gear
Illusion Gear | ||||||||||||||||
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Item | Ingredients | Description | ||||||||||||||
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Indestructible in battle. DEX +2, INT +2. MATK +240, MHP +600. Matk + 1% per 2 refine rate. If refine rate is 7 or higher, increases magical damage against small and medium size monsters by 15%. If refine rate is 9 or higher, reduces damage taken from small and medium size monsters by 15%. If refine rate is 11 or higher, reduces damage taken from water, wind, earth and fire property monsters by 15%. If equipped with Illusion Survivor's Manteau: MATK +50. If both Illusion Survivor's Staff and Manteau are +7 or higher, Water/Wind/Earth/Fire Magic damage +10%. If their combined upgrade levels are 18 or higher, Magic damage +15% on Water/Wind/Earth/Fire enemies. If their combined upgrade levels are 22 or higher, post-skill delay -15%. Type : Two-handed Staff Attack : 100 Weight : 120 Weapon Level: 4 Required Level: 120 Jobs : Mage, Acolyte, and Soul Linker Classes. | ||||||||||||||
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Enables Splash Attacks. Dex +1. Increases long ranged physical damage by 5% per 2 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases long ranged physical damage by additional 5%. If refine rate is 11 or higher, when dealing long ranged physical damage, has a chance to auto-cast Spread Attack level 6. (If user has higher level, that level will be auto-cast instead). If equipped with Illusion Passion Hairband: ATK +10%. If both Illusion Gate Keeper-DD and Passion Hairband are +7 or higher, ASPD +2. If their combined upgrade levels are 18 or higher, Long-ranged Physical damage +10%. If their combined upgrade levels are 22 or higher, Spread Shot damage +30%. Type: Shotgun ATK: 240 Weight: 130 Weapon Level: 4 Required Level: 120 Job: Rebellion Classes | ||||||||||||||
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CRI +90 Critical damage +3% for every 2 upgrade levels If refine rate is 7 or higher, Atk + 5%. If refine rate is 9 or higher, increases physical damage against all size monsters by 20%. If refine rate is 11 or higher, increases physical damage against all property monsters by 20%. If equipped with Illusion Survivor's Manteau,increased ASPD (Post-attack delay -10%) If both Illusion Counter Dagger and Survivor's Manteau are +7 or higher,Critical damage +15% If their combined upgrade levels are 18 or higher,additionally increased ASPD (Additional post-attack delay -15%) If their combined upgrade levels are 22 or higher,enables Level 4 Double Attack. Type : Dagger ATK: 170 Weight: 90 Weapon Level: 4 Required Level: 120 Job: Mage and Soul Linker Classes | ||||||||||||||
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STR +2. Atk + 10 per 2 refine rate. If refine rate is 7 or higher, increases physical damage against water, wind, earth and neutral property monsters by 10%. If refine rate is 9 or higher, increases physical damage against small and large size monsters by 15%. Class: Headgear DEF: 3 Location: Upper Weight: 10 Required Level: 120 Job: All Jobs Except Novice | ||||||||||||||
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Increases attack speed (reduces delay after attack by 1%) per refine rate. Crit + 5 per 3 refine rate. Class: Shoes DEF: 16 Weight: 60 Required Level: 100 Job: Swordsman, Merchant, Thief, Archer, Gunslinger, and Taekwon Master Classes |
Enchantment
- Main article: Illusion Dungeon Enchants
Monsters List
Image | Name | Level | HP | Def | Mdef | Size | Element | Race | Spawn |
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Blue Teddy Bear | 157 | 280,657 | 192 | 93 | Small | Water 1 | Formless | ||
Soul Fragment | 158 | 290,324 | 198 | 96 | Small | Neutral 2 | Formless | ||
Hardworking Pitman | 159 | 305,605 | 209 | 101 | Large | Earth 2 | Demon | ||
Red Teddy Bear | 160 | 328,072 | 212 | 88 | Small | Fire 1 | Formless | ||
Yellow Teddy Bear | 160 | 294,044 | 200 | 112 | Small | Wind 1 | Formless | ||
White Teddy Bear | 160 | 311,841 | 213 | 103 | Small | Neutral 1 | Formless | ||
Sinister Dwelling Obsidian | 161 | 318,593 | 217 | 106 | Small | Earth 2 | Formless | ||
Green Teddy Bear | 162 | 331,960 | 227 | 110 | Small | Poison 1 | Formless | ||
Shining Teddy Bear |
160 | 10,724,874 | 313 | 152 | Large | Holy 4 | Formless |
Illusion MVP Summoning
The Shining Teddy Bear Spawns at ein_d02_i when a large quantity of Blue Teddy Bear, Red Teddy Bear, Yellow Teddy Bear, White Teddy Bear, and Green Teddy Bear are defeated, allegedly 2500 of each. He will spawn on top of the final bear killed and a game message will be broadcasted across the whole map.
Cards
Card | Type | Description |
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Colorful Teddy Bear Card
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Weapon Card | MATK +5
Magic damage +15% on Large enemies |
Hardworking Pitman Card
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Armor Card | HIT +10, ATK +5%.
If refine rate is 10 or higher, additional Hit + 5. |
Sinister Dwelling Obsidian Card
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Garment Card | FLEE +3 and increased ASPD (Post-attack delay -1%) for every 10 base AGI.
If 120 or higher base AGI, ASPD +1 |
Soul Fragment Card
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Weapon Card | MATK +5.
Magic damage +15% on Medium enemies |
Shiny Teddy Bear Card
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Shoes Card | Skill SP cost +10%
Holy Magic damage +3% for every upgrade level |