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Gates of Hell

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Gates of Hell.png Gates of Hell
Gates of Hell Info.gif
Type: Offensive Skill
Levels: 10, selectable
SP Cost: (Skill Level + 10)%
Cast Time: 0.8 + (Skill Level × 0.2) seconds
Cast Delay: (Skill Level × 0.1) seconds
Target: Enemy
Range: 1~7 cells
Property: Neutral
Spirit Spheres: 5
Prerequisites
(Sura) Rising Dragon Lv. 5, Tiger Cannon Lv. 5

Gates of Hell (Alt: Gate of Hell) is a 3rd class offensive skill available as Sura. This can be one of the last skills of the "new combo skills" group.

Effect

Strikes a single/current target with countless blows, inflicting more damage as the user is more injuried. This skill can also be used after Fallen Empire. Each cast uses 5 Spirit Spheres.

Damage (ATK) = [Base_Damage × BaseLv ÷ 100]% + Bonus_Damage
SP_Mod = (1 + 0.2 × SkillLv)

Bonus Damage:

Normally = + (User_MaxHP − User_HP) + (SP_Mod × User_SP) + (BaseLv × 10)
As Combo = + (User_MaxHP − User_HP) + (SP_Mod × User_MaxSP) + (BaseLv × 40)
Level Base Damage (ATK) Range Cast Time Cast Delay SP Cost
Via Normal Via Combo
1 500% 800% 1 1.0s 0.1s 11%
2 1,000% 1,600% 2 1.2s 0.2s 12%
3 1,500% 2,400% 3 1.4s 0.3s 13%
4 2,000% 3,200% 1.6s 0.4s 14%
5 2,500% 4,000% 4 1.8s 0.5s 15%
6 3,000% 4,800% 2.0s 0.6s 16%
7 3,500% 5,600% 5 2.2s 0.7s 17%
8 4,000% 6,400% 2.4s 0.8s 18%
9 4,500% 7,200% 6 2.6s 0.9s 19%
10 5,000% 8,000% 7 2.8s 1.0s 20%

Notes

  • The bonus damage disregards the acurracy check.
  • The total damage is inflicted in one bundle of 7 hits. This only affects the divisibility of the damage, which is rounded down.
  • Levels 1~4 of this skill is regarded as a Melee, and can be blocked by Safety Wall. Higher levels are regarded as Ranged, and can be blocked by Pneuma and other similar skills.