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Tiger Cannon

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Tiger Cannon.png Tiger Cannon
Tiger Cannon Info.gif
Type: Offensive Skill
Levels: 10
SP Cost: Variable
HP Cost: Variable
Cast Time: (1 + 0.1 * Skill Level) seconds
Cast Delay: 1 second
Cooldown: 5 seconds
Target: Enemy
Range: Melee
Area of Effect: Level 1 ~ 5: 3x3, Level 6 ~ 10: 5x5
Catalyst: 2 Spirit Spheres
Prerequisites
Fallen Empire Lv 3

Description

Deal melee damage to a single opponent, causing splash damage to other nearby targets. ATK, Max HP and Max SP determine damage. Also reduces the target's SP. Tiger Cannon can also be done through a combo (after Fallen Empire), which drastically increases damage.

Only usable in Fury.

Level Consumed HP (%) Consumed SP (%) Splash Area
1 12% 6% 3x3
2 14% 7% 3x3
3 16% 8% 3x3
4 18% 9% 3x3
5 20% 10% 3x3
6 22% 11% 5x5
7 24% 12% 5x5
8 26% 13% 5x5
9 28% 14% 5x5
10 30% 15% 5x5

Damage Calculation

The user's HP and SP directly increase the damage percentage, unlike Hell Gate. A small amount of bonus damage is added, based on the target's level and skill level. The base skill modifier doubles when executed through a combo.


ConsumedHP/SP is in numerical form. A 9000 HP Sura would consume 2700 HP for level 10 Tiger Cannon, and therefore 2700 would be that parameter.

SkillMod(%) = [(ConsumedHP + ConsumedSP)/4 * BaseLv/100

SkillMod via Combo(%) = [(ConsumedHP + ConsumedSP)/2 * BaseLv/100

BonusDamage = TargetLv * 40 + SkillLv * 240

BonusDamage via Combo = TargetLv * 40 + SkillLv * 500

Notes

  • Casting can be interrupted.
  • Not all of the damage can be increased by Elemental bonuses.
  • Splash damage is equal for all opponents, and depends on the damage received by the target. Only the target will lose SP, however.
  • SP Drain: 10% of damage taken