Gates of Hell

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Gates of Hell
Type: Offensive Skill
Levels: 10, selectable
SP Cost: 100
Variable Cast Time: [0.8 + (Skill Level × 0.2)] seconds
Cast Delay: (Skill Level × 0.1) seconds
Target: Enemy
Range: 7 cells
Property: Neutral
Spirit Spheres: 2
Prerequisites
Sura

Gates of Hell (Alt: Gate of Hell) is a 3rd class offensive skill available as Sura. This is one of the last skills of the "new combo skills" group, the other being Tiger Cannon.

Effect

Strikes the target with countless blows inflicting Neutral property ranged physical damage.

  • The lower your HP, the more damage it deals.
  • Can be used after Fallen Empire, which also increases the damage.
Level Base Damage (ATK)
Normal after Fallen Empire
1 500% 800%
2 1,000% 1,600%
3 1,500% 2,400%
4 2,000% 3,200%
5 2,500% 4,000%
6 3,000% 4,800%
7 3,500% 5,600%
8 4,000% 6,400%
9 4,500% 7,200%
10 5,000% 8,000%
Damage (ATK) = [Base_Damage × (BaseLv ÷ 100)]% + Bonus_Damage

Bonus Damage

This damage ignores the accuracy check and is unaffected by external modifiers.

Level SP Modifier
1 1.2
2 1.4
3 1.6
4 1.8
5 2.0
6 2.2
7 2.4
8 2.6
9 2.8
10 3.0
Via Normal = (User_MaxHP − User_HP) + (User_SP × SP_Modifier) + (BaseLv × 10)
Via Combo = (User_MaxHP − User_HP) + (User_MaxSP × SP_Modifier) + (BaseLv × 40)

Notes

  • The total damage is inflicted in one bundle of 7 hits. This only affects the divisibility of the damage, which is rounded down.

External

Deprived by

Headgear

Enhanced by

Weapon

  • 560009.png Awakened Ray Knuckle [2]
    • If refine level is +7 or higher, increases damage by 20%.
    • If refine level is +11 or higher, increases damage by 15%.
  • 560027.png Ray Knuckle-LT [2]
    • If refine level is +7 or higher, increases damage by 30%.
    • If refine level is +11 or higher, increases damage by 15%.

Equipment Enchants

  • 310545.png Wolf Orb (Hell Arrow)
    • Increases damage by 15%.
    • If refine level is +7 or higher, increases damage by 15%.
    • If refine level is +9 or higher, increases damage by 15%.
    • If refine level is +11 or higher, increases damage by 15%.

Changelog

  • June 10th, 2021
    • Damage type changed.
      • Old: Melee at level 1 ~ 4, ranged at level 5 ~ 10.
      • New: Ranged at all skill levels.
    • Range increased.
      • Old: 1 ~ 7.
      • New: 7 at all skill levels.
    • Sphere cost reduced from 5 to 2.
    • SP cost changed.
      • Old: (Skill Level + 10)%
      • New: 100 at all skill levels.
    • Prerequisites changed.