Gates of Hell
From iRO Wiki
(Redirected from Hell Gate)
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| Type: | Offensive Skill |
| Levels: | 10 |
| SP Cost: | ? |
| Cast Time: | 0.8 + 0.2 * SkillLvl seconds (variable) |
| Cast Delay: | (0.1 * SkillLvl) seconds |
| Target: | Enemy |
| Range: | 1-7 cells |
| Catalyst: | 5 Spirit Spheres |
| Prerequisites | |
| (Sura) Rising Dragon Lv 5 (Sura) Tiger Cannon Lv 5 | |
Description
Deal a large amount of damage on a single target. Gates of Hell consumes 5 Spirit Spheres and an amount of the caster's Max SP. The amount of HP the caster has left affects the damage; the more HP is lost from Max HP, the more damage is done.
Gates of Hell can also be used as a combo after Fallen Empire.
| Level | Base Attack Modifier (%) | Range (Cells) | SP Consumption |
|---|---|---|---|
| 1 | 500% | 1 | 11% |
| 2 | 1000% | 2 | 12% |
| 3 | 1500% | 3 | 13% |
| 4 | 2000% | 3 | 14% |
| 5 | 2500% | 4 | 15% |
| 6 | 3000% | 4 | 16% |
| 7 | 3500% | 5 | 17% |
| 8 | 4000% | 5 | 18% |
| 9 | 4500% | 6 | 19% |
| 10 | 5000% | 7 | 20% |
Damage Calculation
The following factors influence the damage of Gates of Hell:
- HP reduced from Max HP
- Max SP
- User's Base Level - increases Base Attack Modifier by 1.5x at level 150
Gates of Hell's damage is separated into two sections:
- Base Damage, which boosts the user's ATK with the modifier from the table above, with base level bonus
- Bonus Damage, independent of ATK, based on other factors; this section disregards Flee
Full damage formula:
SkillMod(%) = [500 * SkillLv * BaseLv/100] BonusDamage = (MaxHP - CurrentHP)+ [MaxSP * (1 + 0.2 * SkillLv)] + 10 * BaseLv
Damage formula after cobmo:
SkillMod(%) = [800 * SkillLv * BaseLv/100] BonusDamage = (MaxHP - CurrentHP)+ [MaxSP * (1 + 0.2 * SkillLv)] + 40 * BaseLv
Notes
- Levels 1~4 Gates of Hell is regarded as a melee attack, and can be blocked by Safety Wall. Higher levels are regarded as ranged, and can be blocked by Pneuma and other similar skills.
- Gates of Hell is a forced Neutral skill.
- Due to Gates of Hell's fully variable cast time, it is highly affected by Magic Strings and other modifiers. This allows Gates of Hell to reach very fast casting speeds.