Gates of Hell
(Redirected from Hell Gate)
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Type: | Offensive Skill |
Levels: | 10, selectable |
SP Cost: | 100 |
Variable Cast Time: | [0.8 + (Skill Level × 0.2)] seconds |
Cast Delay: | (Skill Level × 0.1) seconds |
Target: | Enemy |
Range: | 7 cells |
Property: | Neutral |
Spirit Spheres: | 2 |
Prerequisites | |
Sura
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Gates of Hell (Alt: Gate of Hell) is a 3rd class offensive skill available as Sura. This is one of the last skills of the "new combo skills" group, the other being Tiger Cannon.
Effect
Strikes the target with countless blows inflicting Neutral property ranged physical damage.
- The lower your HP, the more damage it deals.
- Can be used after
Fallen Empire, which also increases the damage.
Level | Base Damage (ATK) | |
---|---|---|
Normal | after Fallen Empire | |
1 | 500% | 800% |
2 | 1,000% | 1,600% |
3 | 1,500% | 2,400% |
4 | 2,000% | 3,200% |
5 | 2,500% | 4,000% |
6 | 3,000% | 4,800% |
7 | 3,500% | 5,600% |
8 | 4,000% | 6,400% |
9 | 4,500% | 7,200% |
10 | 5,000% | 8,000% |
Damage (ATK) = [Base_Damage × (BaseLv ÷ 100)]% + Bonus_Damage
Bonus Damage
This damage ignores the accuracy check and is unaffected by external modifiers.
Level | SP Modifier |
---|---|
1 | 1.2 |
2 | 1.4 |
3 | 1.6 |
4 | 1.8 |
5 | 2.0 |
6 | 2.2 |
7 | 2.4 |
8 | 2.6 |
9 | 2.8 |
10 | 3.0 |
Via Normal = (User_MaxHP − User_HP) + (User_SP × SP_Modifier) + (BaseLv × 10)
Via Combo = (User_MaxHP − User_HP) + (User_MaxSP × SP_Modifier) + (BaseLv × 40)
Notes
- The total damage is inflicted in one bundle of 7 hits. This only affects the divisibility of the damage, which is rounded down.
External
Deprived by
Headgear
Focus Beret [1]
- Increases cooldown by 1 second.
Enhanced by
Weapon
Awakened Ray Knuckle [2]
- If refine level is +7 or higher, increases damage by 20%.
- If refine level is +11 or higher, increases damage by 15%.
Ray Knuckle-LT [2]
- If refine level is +7 or higher, increases damage by 30%.
- If refine level is +11 or higher, increases damage by 15%.
Equipment Enchants
Wolf Orb (Hell Arrow)
- Increases damage by 15%.
- If refine level is +7 or higher, increases damage by 15%.
- If refine level is +9 or higher, increases damage by 15%.
- If refine level is +11 or higher, increases damage by 15%.
Changelog
- June 10th, 2021
- Damage type changed.
- Old: Melee at level 1 ~ 4, ranged at level 5 ~ 10.
- New: Ranged at all skill levels.
- Range increased.
- Old: 1 ~ 7.
- New: 7 at all skill levels.
- Sphere cost reduced from 5 to 2.
- SP cost changed.
- Old: (Skill Level + 10)%
- New: 100 at all skill levels.
- Prerequisites changed.
- Old:
Rising Dragon Lv. 5
Tiger Cannon Lv. 5
- New:
Rampage Blast Lv. 1
Tiger Cannon Lv. 5
- Old:
- Damage type changed.