Players looking to combat their friends, foes, or strangers can do so in the form of a PvP (Player versus Player) arena or other game features.
Many cities have Inns that allow entrance to the PvP arena. Speaking to the Gate Entrance NPC brings up three options:
- Yoyo Mode - The 'safe' PvP mode, where death does not cause EXP loss or items to drop.
- Nightmare Mode - This mode was not very popular as there are are penalties upon death: EXP is lost, and there is a 1% chance to drop (and probably lose to another player) an item. (Currently disabled in iRO)
- Event Room - Restricted for events only.
After deciding which mode to use, there is a 500z fee to enter the Waiting Room in addition to the Level 31 requirement.
In the only current working mode, Yoyo Mode, there is just one NPC towards the North East that is the gateway to different maps where PvP is enabled and characters of all levels above 31 can enter. The level-specific rooms and corresponding NPCs were removed.
Select a map from this NPC to be automatically teleported to said map and spawn at a random point in that map. The available maps (which are not the actual cities, but scenaries located on a different server with PvP enabled that are accessable only through the Waiting Room; they do not even have NPCs on them) are:
Once selecting a map, the player has 5 seconds of invulnerability upon spawning unless they move their character before this time ends. Then, they can immediately partake in PvP.
There are a few things that should be noted on PvP maps. The lower right of the screen now displays the player's rank in that map (i.e. 6/9: where 6 is the current rank in that map and 9 indicates the current number of people on that map). The goal is to kill numerous amounts of players while staying alive.
The scoring system works as such: upon entering a PvP map, the player is given 5 points. There is +1 point for every kill made on that map, and -5 points for every death of the player. If the points go lower than 0, the player will be booted out of the PvP map immediately without the chance to be Resurrected by a friend.
People within the top 10 rank of a map will have a graphic under their characters' feet. This graphics turn to a white colour the closer they become to rank 1. When rank 1 is achieved, then message 'TIME ATTACK!!' will appear on only the screen of the person who achieved the rank, and the game will begin to record the amount of time said player stays at rank 1 (also displayed for that player, but only for that session). This data is then saved, to be posted on the official site. Currently, iRO does not make use of this feature of the PvP arena.
To exit a PvP map, the player must relog, use a Butterfly Wing, be killed and respawn, or make use of another player's Warp Portal skill. There is no gate leading outside of the map.
Other PvP Features
Other than the classic PvP arenas, a number of other features are also available for players with different rewards and mechanics.
- For information on the Battlegrounds system, see Battlegrounds
Battlegrounds is a PVP system in which two teams compete towards specific objectives in various arenas, and has unique equipment and consumable rewards for participation. Three arenas are used for battlegrounds matches: Flavius, Tierra Gorge, and Kreiger Von Midgard (KVM). Each arena has different objectives and rewards. Recruiter NPCs to teleport players to the Battlegrounds atrium can be found in most Rune Midgard cities.
War of Emperium
War of Emperium is a periodic PVP feature which takes place twice a week at certain times. Guilds fight other guilds for control of designated WoE castles. 16 castles are available for WoE 1, and 10 for WoE 2. Specialized mechanics and rules apply for WoE.
This server is not available in all localizations of Ragnarok Online. iRO does not have or plan to have such a server type. For more information, see PK Servers.
|Player versus Player in Ragnarok Online|
|Battlegrounds • Castle Treasure Drops • Poring War • PvP (USRC) • War of Emperium (|