Falling Stars
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Falling Stars | |
---|---|
Type: | Buff Skill |
Levels: | 10, selectable |
SP Cost: | 25 + (5 × Skill Level) |
Cooldown: | none |
Prerequisites | |
Star Emperor
|
Falling Stars (Alt: Falling Stars) is a 3rd Expanded class supportive skill available as Star Emperor.
Effect
When attacking enemies during the effect, there is a 15% chance to trigger additional melee physical damage to all enemies marked by Flash Kick within a 5x5 AoE. At the same time, all targets within 3x3 AoE will receive half the damage.
Level | Base Damage (ATK) | Duration (Seconds) |
---|---|---|
1 | 200% | 120 |
2 | 300% | 140 |
3 | 400% | 160 |
4 | 500% | 180 |
5 | 600% | 200 |
6 | 700% | 220 |
7 | 800% | 240 |
8 | 900% | 260 |
9 | 1000% | 280 |
10 | 1100% | 300 |
Damage (ATK) = [Base_Damage] x (BaseLv ÷ 100)%
Given the following targets:
A B C D E F A B C
If F is marked and Falling Stars proc'd on F.
- F will splash to CE will for 50% of the damage.
- In total:
A | B | C | D | E | F |
---|---|---|---|---|---|
0% | 0% | 50% | 0% | 50% | 200% |
If DF are marked and Falling Stars proc'd on F.
- F will splash to CE will for 50% of the damage.
- D will splash to AE for another 50% of the damage.
- In total:
A | B | C | D | E | F |
---|---|---|---|---|---|
50% | 0% | 50% | 200% | 100% | 200% |
If BDF are marked and Falling Stars proc'd on F.
- F will splash to CE will for 50% of the damage.
- B will splash to ACE where E takes 50% damage twice and AC takes 50% damage.
- D will splash to AE for another 50% of the damage.
- In total:
A | B | C | D | E | F |
---|---|---|---|---|---|
100% | 200% | 100% | 200% | 200% | 200% |
If BDFE are marked and Falling Stars proc'd on F.
- F will splash to CE will for 50% of the damage.
- B will splash to ACE where E takes 50% damage twice and AC takes 50% damage.
- D will splash to AE for another 50% of the damage.
- E will splash to DBF for 50% of the damage.
- In total:
A | B | C | D | E | F |
---|---|---|---|---|---|
100% | 200% | 100% | 200% | 400% | 200% |
Notes
- The total damage is inflicted in one bundle of 3 hits. This only affects the divisibility of the damage, which is rounded down.
- The damage is applied twice every proc, causing 6 hits in total to the main target.
- The damage can be triggered even when attacking enemies not marked by Flash Kick, but will only inflict damage to those that are marked.
- If it's only doing 3 hit, you probably killed the target.
- Only usable in Stellar Stance and Universal Stance.
External
Enhanced by
Headgear
- Circlet of Time(Star Emperor) [1]
- For every 3 refine levels, increases damage by 30%.
Weapon
- Adulter Fides Stardust Book [2]
- Increases damage by 10%.
- If refine level is +7 or higher, increases damage by 20%.
- If refine level is +11 or higher, increases damage by 25%.
Card
- Greater Broken Gardener Beta Card
- If refine level is +10 or higher, increases damage by 15%.
- Boiling Phen Card
- Increases damage by 10%.
- When equipped with Greater Broken Gardener Beta Card and Special Alnoldi Card -
- Increases damage by 20%.
- For every 2 refine levels of shoes, increases damage by 5%.
Enchants
- Automatic Orb (Falling Flash)
- Increases damage by 15%.
- If refine level is +7 or higher, increases damage by 3%.
- If refine level is +9 or higher, increases damage by 7%.
- Wolf Orb (Flash Falling)
- Increases damage by 15%.
- If refine level is +7 or higher, increases damage by 15%.
- If refine level is +9 or higher, increases damage by 15%.
- If refine level is +11 or higher, increases damage by 15%.
Costume Enchants
- Star Emperor Stone(Garment)
- Increases damage by 20%.
- When equipped with Taekwon Master Stone(Middle), increases damage by 15%.
- Star Emperor Stone (Lower)
- For every level of Stellar Blessings learned, increases damage by 4%.
Equipment Sets
- Sparkling Stick + Illusion Tablet [2]
- For every 3 refine levels of weapon, increases damage by 5%.
Changelog
- Needs updates