Jump to content

We've had to disable guest access to various things due to AI scraper bot attacks. If there's something you need like an old page edit, head over to Discord, message Blueness or Vienna and we'll get you hooked up!

Rising Sun

From iRO Wiki
Rising Sun
Type: Active Skill
Levels: 5
SP Cost: 25
Cast Delay: 0.5 seconds
Cooldown: 0.5 seconds
Status: Sunrise Sunrise
Noon Noon
Sunset Sunset
AP Generated: 2
Prerequisites
Sky Emperor

Rising Sun (Alt: Rising Sun) is a 4th Expanded class active skill available as Sky Emperor.

Effect

Gathers the power of the sun which illuminates the day, inflicting melee physical damage to the target.

  • The Sunrise Sunrise, Noon Noon and Sunset Sunset effects are applied to the caster sequentially.
    • (However, after Sunset Sunset, only the power of the Moon can travel through the sky).
  • Damage is additionally increased according to the Sky Mastery level, the caster's Base Level and POW.
Level Base Damage (ATK) Additional Damage (Sky Mastery)
1 900% Sky Mastery Lvl x 5
2 1,300% Sky Mastery Lvl x 10
3 1,700% Sky Mastery Lvl x 15
4 2,100% Sky Mastery Lvl x 20
5 2,500% Sky Mastery Lvl x 25
Damage (ATK) = [(Base_Damage + Additional Damage + 5 × POW) × Base_Lv ÷ 100]%

External

Enhanced By

Weapon

  • 540042.png Wicked Book [2]
    • For every 3 refine levels, increases damage by 8%.
    • When enchanted with 311052.png Rising Sun Tuning Device -
      • Increases damage by 10%.
      • If grade D or higher, increases damage by 7%.
      • If grade B or higher, increases damage by 8%.
      • If grade A, increases damage by 10%.

Changelog

  • TBA