Reflect Type Damage
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Overview
Reflect Type Damage is damage reflected back at the attacker. Reflected damage is a special type that is non-physical and non-magical.
Notes
- Some equips and Magic Mirror reflects magical attacks.
- Max Pain is not reflect type damage.
Tips
- Golden X Potion reduces reflect damage taken by 100% for 30 seconds.
- If fighting against Physical reflect, use long-ranged or magical attacks instead.
- If fighting against Magical reflect, wait until the effects runs out first.
External
Bestowed from
Physical
Physical reflect works against only short-ranged physical single target and short-ranged physical area of affect attacks.
- Shield Reflect
- Mask of Hero - Reflects 1% damage.
- Strawberry Mouth Guard - Reflects 5% damage.
- Mad Bunny Special - Reflects 10% damage.
- Mad Bunny Special [1] - Reflects 10% damage.
- Orc Lord Card - Reflects 30% damage.
- High Orc Card - Reflects 5% damage.
Magical
Single Target
Below are items that have a chance to reflect back single-target magical damage. Multiple sources have chances added up.
- For example, +9 Magic Reflector with a Maya card has a 59% chance.
- See Magic Mirror
- Orleans's Server [1] - 5% chance
- Magic Reflector [1]:
- 3% chance
- If upgrade level is +7 or higher, increases chance by an additional 3%.
- If upgrade level is +9 or higher, increases chance by an additional 3%.
- Frus Card - 2% chance per armor refine
- Maya Card - 50% chance
- Cat O' Nine Tails Card - 5% chance
Area of Affect
- See Magic Mirror
Changelog
- December 15th, 2021
- Damage type changed from physical melee to special.
- No longer activates auto-cast skills while physically attacking.
- Damage type changed from physical melee to special.
Game Mechanics | ||
---|---|---|
General | Levels • Experience • Attacks • Skills • Elements • Drop System • Monsters • Items • Status Effects | |
Stats | Primary Stats | STR • AGI • VIT • INT • DEX • LUK |
Talent Status | POW • STA • WIS • SPL • CON • CRT | |
Substats | ATK • MATK • DEF • MDEF • HIT • CRIT • FLEE • ASPD • P.ATK • S.MATK • RES • MRES • H.PLUS • C.RATE | |
HP / SP / AP | Activity Point • Max HP • Max SP • HP Recovery • SP Recovery • Healing Items • Restoration Calculation | |
Quasi-Stats | Attack Range • Cast Time • Perfect Dodge • Perfect Hit • Weight Limit • Movement Speed |