Pain Killer
(Redirected from PK)
Pain Killer | |
---|---|
Type: | Active Skill |
Levels: | 10, selectable |
SP Cost: | 44 + (Skill Level x 4) |
Fixed Cast Time: | [1.1 - (Skilll Level x 0.1)] seconds |
Variable Cast Time: | [0.9 + (Skilll Level x 0.1)] seconds |
Duration: | [20 + (Skill Level x 10)] seconds |
Target: | Owner and Ally |
Range: | 5 cells |
Status: | Pain Killer and Endure |
Status Icon: | |
Prerequisites | |
(Sera) Level 123 |
Pain Killer (Alt: Pain Killer) is a Homunculus S exclusive active skill available to Sera.
Effect
Sera attacks a target with a paralyzing poison, slowing the target's ASPD and decreasing the damage it receives. Targets inflicted with the Paralysis status will be under Endure status for the skill duration.
Level | Cast Time (Fixed + Variable) | Duration | SP Cost |
---|---|---|---|
1 | (1.0 + 1.0)s | 30s | 48 |
2 | (0.9 + 1.1)s | 40s | 52 |
3 | (0.8 + 1.2)s | 50s | 56 |
4 | (0.7 + 1.3)s | 60s | 60 |
5 | (0.6 + 1.4)s | 70s | 64 |
6 | (0.5 + 1.5)s | 80s | 68 |
7 | (0.4 + 1.6)s | 90s | 72 |
8 | (0.3 + 1.7)s | 100s | 76 |
9 | (0.2 + 1.8)s | 110s | 80 |
10 | (0.1 + 1.9)s | 120s | 84 |
Notes
- The damage reduction provided is a flat reduction of [(SkillLevel x 200) x (HomunculusLevel / 150)] up to a maximum of 3,334 at level 250 (confirm?).
- The damage reduction is applied after all % based reductions with the exception of Mental Strength.
- The Endure effect is lost upon receiving 7 hits.
- Skills that hit more than once (e.g. - Firebolt) will have the damage reduction applied to each hit.
- Skills that hit more than once but calculate the entire damage and then divide by number of hits (e.g. - Arrow Storm) will have the damage reduction apply only once.
History
This page has the previous version of this skill before the 2020 skill updates.
Changelog
- February 3rd, 2020
- Level increased from 5 to 10.
- Fixed casting time changed.
- Old: [1.2 - (Skilll Level x 0.2)] seconds
- New: [1.1 - (Skilll Level x 0.1)] seconds
- Variable casting time changed.
- Old: [0.8 + (Skilll Level x 0.2)] seconds
- New: [0.9 + (Skilll Level x 0.1)] seconds
- Duration increased.
- Old: [10 + (Skill Level x 10)] seconds
- New: [20 + (Skill Level x 10)] seconds
- Range increased from 1 cell to 5 cells.