Katar
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(Redirected from Katars)
Katars are weapons can only be equipped by the Assassin class. Katars are always two-handed so you cannot wear a shield if you are using one. Sonic Blow and Grimtooth can only be used with Katars. The Critical rate is doubled with katar-type weapons. In spite of the fact that a Katar wielding Sssassin has a blade in each hand, it counts as a single Two-Handed weapon rather than two dual-wielded weapons, so Righthand Mastery and Lefthand Mastery have no effect on them.
| Size | Damage |
|---|---|
| Small | 75% |
| Medium | 100% |
| Large | 75% |
List
| Name | Possible Slots | Level | Attack | Weight | Element | Additonal Notes |
|---|---|---|---|---|---|---|
Bloody Tears |
2 | 4 | 120 | 170 | Neutral | LvL 1 Area Bleeding by chance, LvL 2 Area Bleeding by chance if upgraded to +9, Assassin Cross Only |
Bloody Roar |
0 | 4 | 120 | 100 | Neutral | HP/SP regen -100%, Pierces Demi-Human DEF |
Brave Carnage Katar |
0 | 3 | 130 | 0 | Neutral | STR +1, DEX +1, LUK +1 Increases physical damage vs. Demi-Human by 70%. Physical attacks bypass the defense of Demi-Human race targets by 20%. |
Chakram |
2 | 3 | 130 | 100 | Neutral | ATK +10 and +20% damage with Meteor Assault if user has mastered Katar Mastery, Assassin Cross only |
Drill Katar |
1 | 4 | 110 | 140 | Neutral | HIT +30, LvL 1 Full Divest by chance, Assassin Cross Only |
Durga |
1 | 3 | 190 | 120 | Neutral | Guillotine Cross Only |
Eden Group Katar |
0 | 3 | 155 | 0 | Neutral | Character bound |
Glorious Bloody Roar |
0 | 4 | 140 | 0 | Neutral | Increases physical damage vs. Demi-Human by 70%. Physical attacks bypass the defense of Demi-Human race targets by 20%. Obtain from KVM |
Glorious Jamadhar |
0 | 4 | 140 | 0 | Neutral | Increases physical damage vs. Demi-Human by 70%. Increases critical attack damage by 20%. |
Infiltrator |
0, 1 | 4 | 140 | 150 | Neutral | DEF +3, FLEE +5, Perfect Dodge +2, +50% dealt vs. Demi-Human |
Inverse Scale |
0 | 4 | 140 | 150 | Holy | LvL 1 Dragon Fear by chance, Assassin Cross Only |
Jamadhar |
0, 1 | 3 | 165 | 150 | Neutral | N/A |
Jur |
2, 3 | 2 | 125 | 80 | Neutral | N/A |
Katar |
1, 2 | 3 | 148 | 120 | Neutral | DEX +1 |
Katar of Frozen Icicle |
0, 3 | 3 | 105 | 120 | Water | Freeze by chance |
Katar of Piercing Wind |
0, 3 | 3 | 105 | 120 | Wind | Sleep by chance |
Katar of Raging Blaze |
0, 3 | 3 | 105 | 120 | Fire | Silence by chance |
Katar of Quaking |
0, 3 | 3 | 105 | 120 | Earth | Blind by chance |
Krishna |
2 | 3 | 120 | 120 | Neutral | +10% damage with Grimtooth, LvL 1 Sonic Blow by chance when attacking or user's LvL of Sonic Blow if it is higher, Assassin Cross only |
Loki's Nail |
0 | 3 | 115 | 120 | Neutral | Bleeding by chance |
Sharpened Legbone of Ghoul |
0 | 3 | 150 | 170 | Undead | N/A |
Specialty Jur |
4 | 1 | 90 | 80 | Neutral | Self-Bleeding by chance |
Unholy Touch |
0 | 4 | 95 | 125 | Shadow | Curse by chance |
Valorous Carnage Katar |
0 | 3 | 130 | 0 | Neutral | Increases physical damage vs. Demi-Human race by 70%. Increases critical attack damage by 20%. |
Vellum Jamadhar |
0 | 4 | 170 | 120 | Neutral | Status during WoE & PvP: Reduces target's DEF and MDEF to 1 for 5 seconds when dealing melee damage. ASPD increases according to upgrade level. |
Vellum Scare |
0 | 4 | 50 | 120 | Neutral | Status during WoE & PvP: Reduces target's SP by 10% when dealing melee damage. |
Wild Beast Claw |
1 | 4 | 160 | 145 | Neutral | LvL 1 Critical Wounds by chance, LvL 2 Critical Wounds by chance if upgraded to +9, Assassin Cross Only |
Related Articles
| Weapons in Ragnarok Online | |
|---|---|
| Arrows (Bows · Instruments · Whips) · Axes · Books · Bullets (Guns) · Cannon Ball · Daggers · Huuma Shuriken · Katars · Knuckles · Kunai · Maces · One Handed Swords · Rods · Shuriken · Spears · Two Handed Swords | |