Psychic Wave

From iRO Wiki
Jump to navigation Jump to search
Psychic Wave.png Psychic Wave
Psychic Wave Info.gif
Type: Offensive Skill
Levels: 5, selectable
SP Cost: 48~78
Fixed Cast Time: 1.1 − (Skill Level × 0.1) seconds
Variable Cast Time: (Skill Level + 7) seconds
Cast Delay: 1 second
Cooldown: 5 seconds
Duration: [1 + (Skill Level × 0.5)] seconds
Target: Ground
Range: Magic
Area of Effect: 7x7 ~ 11x11
Property: Neutral
Prerequisites
(Sage) Dispell Lv. 2

Psychic Wave (Alt: Psychic Wave) is a 3rd class offensive skill available as Sorcerer.

Effect

Emits a swirling wave of psychic energy on a targeted location that will inflict Neutral property magic damage every half a second to all enemies within its area of effect.

Level Base Damage (MATK) Area of Effect Cast Time (Fix + Var) Duration SP Cost
1 70% 7x7 (1.0 + 8)s 1.5s 48
2 140% (0.9 + 9)s 2.0s 56
3 210% 9x9 (0.8 + 10)s 2.5s 64
4 280% (0.7 + 11)s 3.0s 70
5 350% 11x11 (0.6 + 12)s 3.5s 78
Damage (MATK) = [{Base_Damage + (INT × 3)} × (BaseLv ÷ 100)]%

Notes

External

Bestowed from

  • Evil Spirit Glove - Level 1; 0.1% chance to autocast on target when performing a physical attack.
  • Magic Sword [2] - Level 3; ??% chance to autocast on target when performing a melee physical attack (if upgrade level is +11 or higher).
  • Hurt Mind & Kind Heart Set - Level 1; 0.1% chance to autocast on target when performing a physical attack.

Enhanced by

Normal Gear

Headgear
Weapon
  • Mental Stick - Damage +(Upgrade Level × 2)%, starting from +7
  • 26118.png Shadow Staff [2] - If upgrade level is +11 or higher, reduces cooldown by 1 second.
  • 550012.png Awakened Shadow Staff [2]:
    • If upgrade level is +9 or higher, increases damage by 25%.
    • If upgrade level is +11 or higher, reduces cooldown by 1 second.
  • 26159.png Psychic Spear Rod [2] - If upgrade level is +9 or higher, increases damage by 30%.
  • 550019.png Poenitentia Scipio [1]:
    • For every 2 refine level, increases damage by 3%.
    • If upgrade level is +9 or higher, increases damage by additional 25%.
    • If upgrade level is +11 or higher, reduces cooldown by 1.5 seconds.
Armor
Accessory
Equipment Sets
Card
Equipment Enchants
  • 1000174.png Automatic Module (Warmer Wave):
    • Increases damage by 15%.
    • If refine level is +7 or higher, increases damage by an additional 3%.
    • If refine level is +11 or higher, increases damage by an additional 7%.

Special Gear

Shadow Equipment
Costume Enchants

Changelog

  • October 13th, 2022
    • Skill hits twice when used with Book or Staff.