Grade
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Overview
Lv 5 Weapon and Lv 2 Armor can be enhanced by increasing its grade, which will give various bonuses. Higher grade equipment retains all the bonuses from the lower grade, and will also give bigger bonus from refinement. Talk to S'ratos to do grading and crafting grade materials.
- Grading equipment successfully will reset its refine rate to +0.
- All enchantment and cards will be preserved during grading process.
Process
Grade | Required Refine Rate | Materials | Failure | Success Chance | Additional materials for +1% success chance (max of +10%) |
---|---|---|---|---|---|
No Grade → D | +11 | ![]() |
Equipment Break | 70% | ![]() |
![]() |
Equipment Preserved | ||||
D → C | +11 | ![]() |
Equipment Break | 60% | ![]() |
![]() |
Equipment Preserved | ||||
C → B | +11 | ![]() |
Equipment Break | 50% | ![]() |
![]() |
Equipment Preserved | ||||
B → A | +11 | ![]() |
Equipment Break | 40% | ![]() |
![]() |
Equipment Preserved |
Materials
Item | Zeny Cost | Materials | |||||||
---|---|---|---|---|---|---|---|---|---|
|
100,000z |
| |||||||
|
100,000z |
|
| ||||||
|
100,000z |
|
| ||||||
|
200,000z |
|
| ||||||
|
300,000z |
|
| ||||||
|
500,000z |
|
|
Future Changelog
- Year 20XX
- Grading with lower refine rate requirement (same materials, lower success rate) added.
- No Grade → D
- +9: 10%
- +10: 20%
- D → C
- +10: 20%
- No Grade → D
- Grading with lower refine rate requirement (same materials, lower success rate) added.