Geneticists (Alt: Genetic) are the third class version of Biochemist.
Geneticists are a rather complex class that require a lot of hard work and dedication to master, but pays off greatly in the end with the ability to solo MVPs with ease and excel in performance at PvP. Geneticists are essentially the best MVP class in the game in terms of versatility and damage per second, but they're also the most expensive class to maintain. Everything about the Geneticist has improved from its former Biochemist self, including good Area skills and the ability to hit Ghost property monsters with Cart Cannon, much better plant summons, the ability to make even more powerful potions and bombs, and a new evolution of Homunculus that will grant powerful support abilities to its owner.
Mastersmiths already brought cart skills beyond the level of a Merchant class with Cart Boost and High Speed Cart Ram, but Geneticists go even further. Improving the Mastersmith's Cart Boost by giving it attack boost, even better Movement Speed boost and adding new skills that allow Geneticists to battle using their cart as a weapon. the Geneticist has become a powerful class capable of destroying any object in its way.
Changing into a Geneticist from an Biochemist requires the player to complete 2 tasks:
Gaining knowledge about plants
Learning more about carts
After completing these tests, the player will be transformed into a Geneticist. The test mostly takes place inside of the Geneticist's Lab in Lighthalzen.
Hurricane Fury [1]: Powerful, but Axes haven't favorable damage modifiers by size. It's also two handed, rendering the user incapable to use Shields. However, it does provide a small reduction againt Medium monsters. Can be enchanted with Expert Archer enchants for more damage.
Here is a quick breakdown of the homunculus and their uses:
Bayeri (Scope: PvM) - A tanky unicorn with attitude. Bayeri uses safety walls on his owner and provides Holy property area damage. However, its biggest weakness is that its area attack is interruptable, which makes it an unpopular choice of Homunculus S amongst most Geneticists.
Dieter (Scope: PvM, PvP, WoE and MVP) - The most popular of the Homunculi S. Dieter provides his owner with a significant damage boost as well as areadamage against mobs. Dieter is very tanky, which combined with his awesome area ability, makes him possibly the best Homunculus S to level with.
Eira (Scope: PvM, PvP and MVP) - Being one of the unfavorite Homunculi S that doesn't get enough attention, Eira should by no means be ignored. She has a special skill that provides her owner with ludicrous amounts of flee rate temporarily (sets Flee Rate to 500 when mastered), which can make a big difference in a dire situation. And speaking of defeat, Eira can be a great backup. With her resurrection spell, she'll bring her owner back from the dead so that embarrassing trip back to town can be avoided.
Eleanor (Scope: PvM and PvP) - Probably one of the least loved Homunculi S, brings the damage but not much else. This fistcuff lover monk-like cat-lady will brutally beat the heck out of any target in sight, chaining togethercombo attacksthat do decent damage. She has no area attacks, which makes her fairly useless in PvM except for picking off single targets. Mostly just played for aesthetics though.
Sera (Scope: PvM, PvP, WoE and MVP) - The ultimate all purpose Homunculus S. This crazy bee-lady provides her owner with a massive damage reduction boost that buys her owner a window of opportunity to defeat an MvP (or another player) without being barraged with heavy damage. Very useful for solo PvM as well due to her area attack and paralyzing sting.
Throws a Bottle Grenade at the ground to create a sea of fire to continually deal Fire property damage to all enemies in a 5x5 area and causing Burning status by chance.
Pulls a live Mandragora from the ground which releases a wild scream in a 11x11~15x15 around the user that, by chance, decreases INT by 4~20, drains SP by 30~50 and increases their Fixed Cast Time by 0.5~2.5 seconds of all targets nearby.
Attaches an explosive mushroom spore to a target which explodes afterwards, dealing damage to all enemies in a 5x5~9x9 area around the target. Requires a Bomb Mushroom Spore.