The Wanderer class is the female performer class in its third class form. They are primarily a support and disabling / debuff class that is also capable of AoE ranged damage. They also have some magic / MATK based capabilities. They are more used for WoE situations now, but they can also provide unique party buffs that make them a worthwhile member to have in PVM parties (mainly the Dancer skill, Gypsy's Kiss, which lowers SP cost and provides more SP to party members). This buff is extremely helpful for classes with low Max SP, character builds with low INT, skills that depend on SP for damage (like Guillotine Fist and Dragon Breath), or classes that tend to have to spam high SP cost skills. The Wanderer is provided with an array of disabling skills that can quite effective in WoE. They also have access to decent MATK weapons (unlike their male counterpart, the Maestro), which allows them to make better use of the Metallic Sound skill, although this spell is still fairly weak and has a long cooldown.
The Wanderer also has a powerful AoE skill, Severe Rainstorm, which if geared properly, can dish out some hefty damage, but at a high SP cost (which is why high INT is strongly recommended).
Changing into a Wanderer from a Gypsy requires the player to complete a number of tasks:
Investigating a canceled performance
Reconciling an estranged Wanderer with her Maestro partner
Rigorous workout sessions to help a Wanderer get back into peak physical shape
After completing these tests, the player will be transformed into a Wanderer. The journey begins in Lutie!
Builds
Severe Rainstorm Build
This build is tougher to get started with but once built is more versatile than the magic side.
The main issue is getting the cooldown reduced to minimum 5 seconds, 6.5 seconds or 7 seconds at best, to be able to spam Lvl 1, 4 or 5 respectively.
Uses the element of the equipped arrow when using an Instrument.
Skill
Stats
Stat
Amount
Notes
STR
1+
Depends on you, you only need STR for Weight Limit
AGI
120+
Severe Rainstorm scales off of AGI and DEX
VIT
72
You want at least 100 with bonus, for stun immunity
INT
100 - 120
For VCT Reduction and SP Pool
DEX
120+
Main Stat and Severe Rainstorm scales off of AGI and DEX. Also helps with VCT reduction
LUK
72
This for my part is a filler, if i have points to give after stating every other stat, I put them in Luk, because a bit Perfect Dodge and extra atk does not hurt
This build is easier to get started with but plateau(s) out at later levels.
Reverberation has an AoE effect and its element is based on the equipped arrow.
Metallic Sound is a single target skill and is forced Neutral element.
Skill
Stats
Stat
Amount
Notes
STR
1+
Depends on you, you only need STR for Weight Limit, if any
AGI
120
For flee and ASPD
VIT
72+
You want at least 100 with bonus, for stun immunity
INT
125+
Main Stat and helps with VCT Reduction and SP Pool
DEX
80+
Also helps with VCT reduction, not needed if Divine Bell is equipped
LUK
72+
This for my part is a filler, if i have points to give after stating every other stat, I put them in Luk, because a bit Perfect Dodge and extra matk does not hurt
The primary function of this build is to buff party members as much as possible with Gypsy's Kiss by having very high INT and having high VIT for survivability while performing songs. The high INT/SP regeneration also help with the high SP cost of performance songs like Frigg's Song. Players can still get Severe Rainstorm with this build if they wish to, but the damage will be lower since stat placement wont be focusing mainly on DPS. Also Severe Rainstorm requires a bow to use, which means players won't be able to perform songs if they are using it (many players will switch back and forth between Whip and Bow in a party).
Increases MDEF. Questionably useful. Also it's only increasing a little ammount of MDEF. If you're in a party, maestro can Use ATK song, because both skills don't work together.
Displays the power of the nature to all targets in a 7x7~15x15area around the user, which allow them to regain HP in exchange of SP each second, for 1 minute.
Shoots a raining volley of arrows to continually deal damage to all enemies in a 11x11 area around the targeted location. Damage is increased with caster's DEX, AGI and Base Level.
Performs a chant that captivates all enemies in a 7x7~13x13area around the user by chance, to prevent them from attacking or targeting the user for a set duration.
Performs a fast tempo song that increases ASPD, lowers FixedCast Time and increases ATK across the entire party within a 11x11~19x19area around the user for 30~150 seconds.
Performs a song that attempts to deal damage to all targets that are performing in a 9x9~15x15area around the user, removing their performance / chorus skills in the process.
Performs a song that prevents the skill casting interruption of all targets in a 11x11~15x15area around the user for 60~180 seconds, but increasing their SP cost by 15%.