# Severe Rainstorm

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Severe Rainstorm | |
---|---|

Type: |
Offensive Skill |

Levels: |
5 (Selectable) |

SP Cost: |
70 + (Skill Level × 10) |

Fixed Cast Time: |
0.5 seconds |

Variable Cast Time: |
1 + (Skill Level × 0.5) seconds |

Cast Delay: |
1 second |

Cooldown: |
4.5 + (Skill Level × 0.5) seconds |

Duration: |
3.3 seconds |

Target: |
Ground |

Range: |
9 cells |

Area of Effect: |
11x11 |

Ammunition: |
10 Arrows |

Weapon: |
Bow or Instrument or Whip |

Prerequisites | |

(Bard) Melody Strike Lv. 5; (Dancer) Slinging Arrow Lv. 5 |

**Severe Rainstorm** (Alt: *Severe Rainstorm*) is a 3^{rd} class offensive skill available as Maestro and Wanderer.

## Effect

Shoots a volley of arrows into the air and rain down on a targeted location, inflicting ranged physical damage every 0.3 seconds to all enemies within its area of effect doing total of 12 hits.

Level | Base Damage (Bow) | Base Damage(Instrument) | Cast Time (Fix + Var) | Cooldown | SP Cost |
---|---|---|---|---|---|

1 | 100% | 120% | (0.5 + 1.5)s | 5.0s | 80 |

2 | 200% | 240% | (0.5 + 2.0)s | 5.5s | 90 |

3 | 300% | 360% | (0.5 + 2.5)s | 6.0s | 100 |

4 | 400% | 480% | (0.5 + 3.0)s | 6.5s | 110 |

5 | 500% | 600% | (0.5 + 3.5)s | 7.0s | 120 |

**Damage (ATK)** = [{Base Damage + (DEX + AGI) ÷ 2} × (BaseLv ÷ 100)]%

### Notes

- Skill's element is:
- If a bow is equipped, based on arrow's element.
- If an instrument or whip is equipped, based on weapon's element. - This is a bug

- The user cannot switch any equipment while this skill is ongoing.
- Because of the short delay, other skills can be used while this skill is still ongoing.
- If this skill is active when the user teleports, the temporary invulnerability normally granted after teleporting will be canceled.

### Known Bugs & Glitches

- This skill causes position bug to both the user and the enemies. It was virtually impossible to move when hitting something with this skill.
- Fixed at 10/07/2013 in kRO and 08/25/2016 in iRO

## External

### Enhanced by

#### Headgear

- Thanatos Shooter Helmet [1]
- When equipped along with Thanatos Violin-AD [2] or Thanatos Whipsword-AD [2]
- For every 2 refine levels, increases damage by 10%.

- When equipped along with Thanatos Violin-AD [2] or Thanatos Whipsword-AD [2]

- Helm of Faith II (Minstrel & Wanderer) [1]
- For every 3 refine levels, increases damage by 15%.
- When equipped along with -
- Adulter Fides Violin [2]
- Adulter Fides Chain Rope [2]
- Vivatus Fides Violin [2]
- Vivatus Fides Chain Rope [2]
- For every 3 refine levels, increases damage by 5%.

- Thanos Shooter Helmet-LT [1]
- When equipped along with Thanatos Violin-AD [2] or Thanatos Whipsword-AD [2]
- For every 2 refine levels, increases damage by 12%.

- When equipped along with Thanatos Violin-AD [2] or Thanatos Whipsword-AD [2]

##### Bard

- Lyrica Hat [1]
- Reduces SP cost by 10.
- If refine level is +9 or higher, increases damage by 25%.

- Old Maestro Song's Hat [1]
- For every 2 refine levels, increases damage by 15%.
- When equipped with Record of Archer [2] -
- Increases damage by 30%
- Reduces cooldown by 1.5 seconds

##### Dancer

- Night Sparrow Hat [1]
- Reduces SP cost by 10.
- If refine level is +9 or higher, increases damage by 25%.

- Old Dying Swan [1]
- For every 2 refine levels, increases damage by 15%.
- When equipped with Record of Archer [2] -
- Increases damage by 30%
- Reduces cooldown by 1.5 seconds

#### Armor

- Grace Severe Suit [1]
- When equipped with -
- Noblesse Oblige [1], reduces cooldown by 1 second.
- Grace Attack Manteau [1] and Grace Attack Boots [1] -
- If collective refine level is +27 or higher, increases damage by 15%.
- when further equipped with, Grace Attack Ring [1], increases damage by 15%.

- When equipped with -

#### Weapon

##### Bow

- Mystic Bow [2]
- Decreases SP cost by 10.

- Narcissus Bow [2]
- If refine level is +9 or higher, increases damage by 10%.
- If refine level is +11 or higher, reduces cooldown by 2 seconds.

- Bow Of Storm [1]
- Reduces cooldown by 2 seconds.
- Increases SP cost by 15.

- MH-P89-OS [2]
- If refine level is +9 or higher, reduces cooldown by 2 seconds.
- If refine level is +11 or higher, increases damage by 15%.

- Awakened Narcis Bow [2]
- If refine level is +7 or higher, reduces cooldown by 2 seconds.
- If refine level is +9 or higher, increases damage by 15%.
- If refine level is +11 or higher, increases damage by 10%.

- Wind Gale [2]
- If refine level is +9 or higher, increases damage by 30%.
- If refine level is +11 or higher, reduces cooldown by 2 seconds.

- MH-P89-OSAD [2]
- If refine level is +9 or higher, reduces cooldown by 2 seconds.
- If refine level is +11 or higher, increases damage by 40%.

- Narcis Bow-LT [2]
- If refine level is +7 or higher -
- Increases damage by 25%.
- Reduces cooldown by 2 seconds.

- If refine level is +9 or higher, increases damage by 30%.

- If refine level is +7 or higher -

- Pigritia Rhythm [2]
- increases damage by 10%
- If refine level is +7 or higher, increases damage by 15%.
- If refine level is +9 or higher, reduces cooldown by 2.5 seconds.
- If refine level is +11 or higher, increases damage by 20%.

- Poenitentia Vatia [2]
- For every 2 refine level, increases damage by 3%
- If refine level is +9 or higher, increases damage by 30%.
- If refine level is +11 or higher, reduces cooldown by 2 seconds.

##### Instrument

- Antique Cello [2]
- If refine level is +9 or higher, reduces cooldown by 1 seconds
- If refine level is +11 or higher, reduces SP Cost by 20%

- Illusion Electric Guitar [2]
- If refine level is +7 or higher, reduces SP Cost by 10%.
- If refine level is +9 or higher, increase damage by 15%.
- If refine level is +11 or higher, reduces cooldown by 1 second.
- When equipped with Illusion Muffler [1] -
- And total refine level is +18 or higher, increases damage by 20%
- And total refine level is +22 or higher, reduces cooldown by 1 second.

- Adulter Fides Violin [2]
- Increase damage by 10%.
- If refine level is +7 or higher, increase damage by 20%.
- If refine level is +9 or higher, reduces cooldown by 2.5 seconds.
- If refine level is +11 or higher, increase damage by 25%.

- Vivatus Fides Violin [2]
- Increase damage by 10%.
- If refine level is +7 or higher, increase damage by 20%.
- If refine level is +9 or higher, reduces cooldown by 2.5 seconds.
- If refine level is +11 or higher, increase damage by 25%.
- If Grade is C or higher, increase damage by 15%.

- Safety Lute [2]
- Increase damage by 10%.
- If refine level is +9 or higher, increase damage by 15%.
- If refine level is +11 or higher, reduces cooldown by 2 seconds.

- Thanatos Violin-AD [2]
- For every 3 refine level, increase damage by 10%.
- If refine level is +7 or higher, increases damage by additional 15%.
- If refine level is +9 or higher, reduces cooldown by 2 seconds.

##### Whip

- Illusion Electric Eel [2]
- If refine level is +7 or higher, reduces SP cost by 10%.
- If refine level is +9 or higher, increases damage by 15%.
- If refine level is +11 or higher, reduces cooldown by 1 second.
- When equipped with Illusion Muffler [1] -
- And total refine level is +18 or higher, increases damage by 20%
- And total refine level is +22 or higher, reduces cooldown by 1 second.

- Scarlet Ribbon [2]
- If refine level is +9 or higher, reduces cooldown by 1 seconds.
- If refine level is +11 or higher, reduces SP cost by 20%.

- Safety Whip [2]
- Increase damage by 10%.
- If refine level is +9 or higher, increases damage by 15%.
- If refine level is +11 or higher, reduces cooldown by 2 seconds.

- Adulter Fides Chain Rope [2]
- Increase damage by 10%.
- If refine level is +7 or higher, increases damage by 20%.
- If refine level is +9 or higher, reduces cooldown by 2.5 seconds.
- If refine level is +11 or higher, increases damage by 25%.

- Vivatus Fides Chain Rope [2]
- Increase damage by 10%.
- If refine level is +7 or higher, increases damage by 20%.
- If refine level is +9 or higher, reduces cooldown by 2.5 seconds.
- If refine level is +11 or higher, increases damage by 25%.
- If Grade is C or higher, increases damage by 15%.

- Thanatos Whipsword-AD [2]:
- For every 3 refine level, increase damage by 10%.
- If refine level is +7 or higher, increases damage by additional 15%.
- If refine level is +9 or higher, reduces cooldown by 2 seconds.

#### Garment

- Elemental Towel [1]
- If refine level is +7 or higher, reduces SP cost by 60.
- When equipped with Burning Bow [1] and Fire Arrow
- When equipped with Frozen Bow [1] and Crystal Arrow
- When equipped with Earth Bow [1] and Stone Arrow
- When equipped with Gust Bow [1] and Arrow of Wind
- For every refine level, increases damage by 5%.

- Storm Muffler
- Increases damage by 2% per level of Gloomy Shyness known.
- If Gloomy Shyness is level 5, reduces cooldown by 2 seconds.

#### Accessory

- Emerald Ring [1]
- For every 10 base level, increases damage by 2%.

- Traveler Ring [1]
- For every 3 base level, increases damage by 1%

- Ring of Storm [1]
- For every 2 base level, increases damage by 1%, up to level 240.

- Record of Archer [1]
- When equipped with, Old Maestro Song's Hat [1] or Old Dying Swan [1] -
- Increases damage by 30%.
- Reduces cooldown by 1.5s

- When equipped with, Old Maestro Song's Hat [1] or Old Dying Swan [1] -

- Record of Archer vol.2 [1]
- Increases damage by 30%

- Record of Archer [1] + Record of Archer vol.2 [1]
- Reduce SP consumption by 60.
- Reduces cooldown by 2 seconds.
- When further equipped with, Old Maestro Song's Hat [1] or Old Dying Swan [1] -
- For every 3 refine levels of the helmet, increases damage by 10%.

#### Card

- True Trentini Card
- Increases damage by 20%.
- When compounded to a level 4 weapon, increases damage by 20%.
- If refine level is +10 or higher, increases damage by 20%.

- Unleashed Magic Card
- Increases damage by +10%
- If equipped with Papila Cae Card and Greater Papila Cae Card,
- Increases damage by +20%
- For every 2 refine levels of weapon, increases damage by +5%

#### Enchant

- Automatic Orb (Vulcan Severe)
- Increases damage by 5%
- If refine level is +7 or higher, increases damage by 3%
- If refine level is +11 or higher, increases damage by 7%

- Wolf Orb (Vulcan Rainstorm)
- Increases damage by 15%
- If refine level is +7 or higher, increases damage by 15%
- If refine level is +9 or higher, increases damage by 15%
- If refine level is +11 or higher, increases damage by 15%

#### Shadows

- Rainstorm Shadow Armor
- Increases damage by 5%
- For every 2 refine level, increases damage by 2%

- Rainstorm Shadow Shoes
- Reduces SP consumption by 2%
- For every 2 refine level, reduces SP consumption by 1%

- Rainstorm Shadow Armor, Rainstorm Shadow Shield and Rainstorm Shadow Shoes
- For every 2 collective refine level, increases damage by 1%

#### Costume

- Maestro/Wanderer Stone(Garment)
- Increases damage by 15%
- When equipped with -
- Minstrel/Gypsy Stone(Upper), increases damage by 15%
- Minstrel/Gypsy Stone(Middle), reduces cooldown by 1s
- Wanderer Maestro Stone (Lower), increases damage by 15%

#### Equipment Sets

- Fancy Feather Hat & Leather of Tendrillion Set - Increases damage by 7% per 2 refine level of Leather of Tendrillion.
- Poenetentia Purity Crown and Poenitentia Vatia Set -
- Stripe Hat & MH-P89-OS Set - Increases damage by 10%.

## Changelog

- December 15th, 2021
- Skill now can be used with Instruments or Whip class weapon, where the skill will deal 50% more damage.

- October 13th, 2022
- Damage Improved.
- Old Bow: [{(DEX + AGI) × (SkillLv ÷ 5)} × (BaseLv ÷ 100)]%
- New Bow: [{100 × Skill_Lvl + (DEX + AGI) ÷ 2} × (BaseLv ÷ 100)]%
- Old Instrument: [{(DEX + AGI) × (SkillLv ÷ 5)} × 1.5 × (BaseLv ÷ 100)]%
- New Instrument: [{120 × Skill_Lvl + (DEX + AGI) ÷ 2} × (BaseLv ÷ 100)]%

- Reduced Arrow Usage to 10.

- Damage Improved.