Please help us test the relaunch of the Skill Sim. Feedback in Discord.

Metallic Sound

From iRO Wiki
Jump to navigation Jump to search
Metallic Sound.png Metallic Sound
Metallic Sound Info.gif
Type: Offensive Skill
Levels: 5
SP Cost: 60 + (Skill Level × 4)
Variable Cast Time: [0.5 + (Skill Level × 0.5)] seconds
Cast Delay: 1 second
Cooldown: [1.5 + (Skill Level × 0.5)] seconds
Target: Enemy
Range: Magic
Property: Neutral
Prerequisites
(Maestro & Wanderer) Dominion Impulse Lv. 1

Metallic Sound (Alt: Metallic Sound) is a 3rd class offensive skill available as Maestro and Wanderer.

Effect

Emits a loud, high pitched sound to a single target to inflict Neutral property magic damage and drain some of its SP. Sleeping and deeply sleeping targets will take 150% of the damage. The damage of this skill is greatly affected by Voice Lessons.

Level Base Damage (MATK) Hits Inflicted Cast Time (Var) Cooldown SP Cost
1 120% 2 1.0s 2.0s 64
2 240% 1.5s 2.5s 68
3 360% 3 2.0s 3.0s 72
4 480% 2.5s 3.5s 76
5 600% 4 3.0s 4.0s 80
Damage (MATK) = [{Base_Damage + (Voice_Lessons_Lv × 60)} × (BaseLv ÷ 100)]%
SP Drain = {Damage_(MATK) ÷ 10} × {1 ÷ (11 − Voice_Lessons_Lv)}

Notes

  • The hits inflicted by this skill do not affect total damage. They only affect its divisibility, which is rounded down.
  • Enemies that are sleeping deeply already take 150% of the damage normally. With this skill, they would take 225% of the damage. As this skill inflicts damage in one bundle, Lex Aeterna affects the entire result.
  • The SP Drain assumes 100% of the damage, no matter if the target is sleeping.

External

Enhanced by