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Lex Aeterna

From iRO Wiki
Lex Aeterna
Type: Active Skill
Levels: 1
SP Cost: 10
Cast Delay: 3 seconds
Duration: Until next damage taken
Target: Enemy
Range: 9 cells
Status Icon:
Prerequisites
(Priest) Lex Divina Lv. 5

Lex Aeterna (Alt: Lex Aeterna) is a 2nd class active skill available as Priest and High Priest.

Effect

Weakens a single target so it can take double damage from the next incoming attack. Healing, misses, status effects and the retaliation from Shield Reflect do not trigger the effect.

Notes

  • This skill is removed if the proceeding attack is blocked by Guard, Parry, or Kaupe, even if no damage was received.
  • If an offensive skill does multiple hits with individual damage each (Water Ball, Storm Gust, etc.), only the first hit will be affected by this skill. However, if these hits are in a damage bundle (Cold Bolt, Sonic Blow, etc. where a large yellow number shows the total damage), the whole damage will be affected by this skill.
  • Can not be cast on a frozen or petrified target. It can, however, be cast during the first stage of Stone Curse, before the target becomes fully petrified.

Etymology

  • Lex Aeterna is Latin for "eternal law."

External

Bestowed from