Magnus Exorcismus
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Magnus Exorcismus | |
---|---|
Type: | Offensive Skill |
Levels: | 10 |
SP Cost: | 38 + (Skill Level × 2) |
Fixed Cast Time: | 1 second |
Variable Cast Time: | 4 seconds |
Cast Delay: | 1 second |
Cooldown: | 6 seconds |
Duration: | (Skill Level + 4) seconds |
Target: | Ground |
Range: | Magic |
Area of Effect: | 7x7 |
Property: | Holy |
Catalyst: | 1 Blue Gemstone |
Prerequisites | |
Priest
|
Magnus Exorcismus (Alt: Magnus Exorcismus or ME) is a 2nd class offensive skill available as Priest and High Priest.
Effect
Summons a purifying cross on a targeted location, where monsters within the area of effect will be struck with waves of exorcism. Each wave will inflict several hits of 100% Holy property magic damage. This skill will deal 130% Holy property magic damage per hits to monsters with Demon race, Undead race, Shadow property, or Undead property. Each cast consumes a Blue Gemstone.
Level | Hits Inflicted | Duration | SP Cost |
---|---|---|---|
1 | 1 | 5s | 40 |
2 | 2 | 6s | 42 |
3 | 3 | 7s | 44 |
4 | 4 | 8s | 46 |
5 | 5 | 9s | 48 |
6 | 6 | 10s | 50 |
7 | 7 | 11s | 52 |
8 | 8 | 12s | 54 |
9 | 9 | 13s | 56 |
10 | 10 | 14s | 58 |
Notes
- Despite the animation, all damage of each wave is connected in one single bundle.
- Anything that is hit by this skill becomes immune to the skill for three seconds; thus, maximum output against an enemy is 5 waves of damage after the cast.
- Each cell from the area of this skill is only activated for a maximum amount of hits. If too many monsters are stacked on the same cell, this cell of this skill will disappear after dealing the maximum amount of hits it can and will and no longer damage enemies: these monsters have to be moved to another cell that is still active.
- If the user is incapacitated (Stunned, Frozen, Petrified), then this skill will not process attacks.
External
Enhanced by
Headgear
- Shrine Maiden Hat [1]
- Reduces Variable Casting Time by 100%.
- Reduces Fixed Cast Time by 100%.
- If refine level is +9 or higher, increases damage by 120%.
- Old Mitra [1]
- For every 2 refine levels, increases damage by 10%.
Weapon
- Holy Stick [1]
- Reduces Variable Casting Time by 25%.
- When equipped with Exorcism Bible, increases damage by 20%.
- Penitentia [2]
- If refine level is +9 or higher, increases damage by 30%.
- If refine level is +11 or higher, increases damage by 25%.
- When enchanted with Margaretha's Memory, increases damage by 10% for every 3 refine levels.
Accessory
- Valkyrie Drop [1]
- For every 2 base levels, increases damage by 3%.
Shadow Equipment
- Priest Shadow Armor
- Increases damage by 20%.
- For every refine level, increases damage by 5%.
- Magnus Shadow Pendant
- Increases damage by 5%.
- For every 2 refine levels, increases damage by 2%.
- Magnus Shadow Earrings
- Reduces SP consumption by 2%.
- For every 2 refine levels, reduces SP consumption by 1%.
- Magnus Shadow Weapon, Magnus Shadow Pendant and Magnus Shadow Earrings
- For every refine level in the sum of refine levels, increases damage by 1%.
Enchants
- Automatic Orb (Magnusmus)
- Increases damage by 15%.
- If refine level is +7 or higher, decreases damage by 3%.
- If refine level is +11 or higher, decreases damage by 7%.
- Wolf Orb (Magnus Adoramus)
- Increases damage by 15%.
- If refine level is +7 or higher, decreases damage by 15%.
- If refine level is +9 or higher, decreases damage by 15%.
- If refine level is +11 or higher, decreases damage by 15%.
Costume Enchants
- High Priest Stone(Lower)
- Increases damage by 20%.
- High Priest Stone II(Upper)
- Increases damage by 15%.
Equipment Sets
- Spiritual Ring
- When equipped with, Clip [1] or Rosary or Rosary [1]
- Increses damage by 30%.
- When equipped with, Clip [1] or Rosary or Rosary [1]
History
This page has the previous version of this skill before the 2020 skill updates.
Changelog
- May 1st, 2020
- Fixed casting time reduced from 3 second to 1 second.
- Variable casting time reduced from 12 second to 4 seconds.
- Global delay of skills reduced from 4 second to 1 second.
- 6 seconds cooldown added.
- Skill now deals damage to all race monsters, instead of only Undead property and Demon race monsters.
- Skill now deals 130% Holy property magic damage per hits to monsters with Demon race, Undead race, Shadow property, or Undead property.