Adoramus
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Type: | Offensive Skill |
Levels: | 10 |
SP Cost: | 24 + (Skill Level × 6) |
Fixed Cast Time: | 0.5 second |
Variable Cast Time: | 2 seconds |
Cast Delay: | 0.5 seconds |
Cooldown: | 2.5 seconds |
Target: | Enemy |
Range: | Magic |
Area of Effect: | 7x7 ~ 11x11 |
Property: | Holy |
Status: | Blind |
Catalyst: | 1 Blue Gemstone |
Status Icon: | ![]() |
Prerequisites | |
(Priest) Magnus Exorcismus Lv. 1, (Arch Bishop) Ancilla Lv. 1, Judex Lv. 5 |
Adoramus (Alt: Adoramus) is a 3rd class offensive skill available as Arch Bishop.
Effect
Inflicts Holy property Magic Damage to a single target and to all enemies around the target. It has a chance of applying the effects of Decrease AGI and leaving them blind. Each cast consumes 1 Blue Gemstone unless there is another Acolyte class character adjacent to the caster, who will also incur an SP cost instead. During Ancilla the spell's element is converted to Neutral
Level | Base Damage (MATK) | Base Chance of Effect | Area of Effect | SP Cost | SP Cost (to Acolyte) |
---|---|---|---|---|---|
1 | 550% | 4% | 7x7 | 30 | 2 |
2 | 800% | 8% | 36 | 4 | |
3 | 1,050% | 12% | 42 | 6 | |
4 | 1,300% | 16% | 48 | 8 | |
5 | 1,550% | 20% | 54 | 10 | |
6 | 1,800% | 24% | 60 | 12 | |
7 | 2,050% | 28% | 11x11 | 66 | 14 |
8 | 2,300% | 32% | 72 | 16 | |
9 | 2,550% | 36% | 78 | 18 | |
10 | 2,800% | 40% | 84 | 20 |
Damage (MATK) = [Base_Damage × (BaseLv ÷ 100)]%
Chance of Effect = [Base_Chance_of_Effect + (JobLv ÷ 2)]%
Notes
- The total damage is inflicted in one bundle of 10 hits. This only affects the divisibility of the damage, which is rounded down.
- This skill now does not affect targets on Magnetic Earth.
- Example of how SP cost works if an Acolyte class is next to caster:
- Casting Level 1 Adoramus will require the caster 30 SP and the acolyte 2 SP, but no one uses any Blue Gemstone.
- Casting Level 10 Adoramus will require the caster 84 SP and the acolyte 20 SP, but no one uses any Blue Gemstone.
External
Enhanced by
Headgear
- Sacred Crown:
- Increases damage by 20%.
- Reduces SP cost by 15.
- Reduces Variable Casting Time by 5% per level of Oratio known.
- If upgrade level is +7 or higher, increases damage by an additional 30%.
- If upgrade level is +9 or higher, increases damage by an additional 50%.
Weapon
- Ultio-OS [2] - If upgrade level is +9 or higher, increases damage by 20%.
Armor
- Hero Judgement Shawl [1] - Increases the damage by 10%.
Accessory
- Ring of Adoramus [1] - Increases damage by 1% for every 3 base levels.
Equipment Sets
- Amistr Beret & Holy Stick Set - Increases damage by 30% for every 2 upgrade level of Holy Stick.
- Brooch of Hero & Hero Judgement Shawl Set - Increases damage by 5% per upgrade level of the armor.
- Holy Stick & Shoes of Punishment Set:
- Reduces variable casting time by 5% per level of Oratio known.
- Increases damage by 10% per level of Lauda Ramus, Lauda Agnus, and Clearance known.
- If Holy Stick [1] upgrade level is +9 or higher, increases damage by an additional 20%.
- Judgement Set and Judgement (Empowered) Set:
- Increases damage by 200%
- Increases SP cost by 30.
Card
- True Margaretha Sorin Card:
- Increases damage by 20%.
- Increases damage by an additional 20% when compounded to a level 4 weapon.
- If upgrade level is +10 or higher, increases damage by an additional 20%.
Shadow Equipment
- Arch Bishop Shadow Shield:
- Increases damage by 20%.
- For every upgrade level, increases damage by an additional 5%.
- Arch Bishop Weapon Shadow & Arch Bishop Shadow Shield: Reduce cooldown by 1s.
Costume Enchant
- Arch Bishop Stone(Garment) - Increases damage by 15%.
- High Priest Stone(Upper) & Arch Bishop Stone(Garment) - Increases damage by 15%.
- High Priest Stone(Middle) & Arch Bishop Stone(Garment) - Reduce cooldown by 1s.
History
This page has the previous version of this skill before the 2021 skill updates.
Changelog
- December 15th, 2021
- Damage formula changed.
- Old: [(500 + (Skill Level x 100)) x (BaseLv ÷ 100)]%
- New: [(330 + (Skill Level x 70)) x (BaseLv ÷ 100)]%
- Area of effect changed.
- Old: Single target.
- New: 7x7 at level 1 ~ 6, 11x11 at level 7 ~ 10.
- Does not affect targets on Magnetic Earth.
- 0.5s fixed casting time added.
- Cooldown increased from 2 seconds to 2.5 seconds.
- Damage formula changed.
- October 13th, 2022
- Damage Improved.
- Old: [(330 + (Skill Level x 70)) x (BaseLv ÷ 100)]%
- New: [(300 + (Skill Level x 250)) x (BaseLv ÷ 100)]%
- Converts Element to Neutral during Ancilla.
- Damage Improved.