Adoramus
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Adoramus | |
---|---|
Type: | Offensive Skill |
Levels: | 10 |
SP Cost: | 24 + (Skill Level × 6) |
Fixed Cast Time: | 0.5 second |
Variable Cast Time: | 2 seconds |
Cast Delay: | 0.5 seconds |
Cooldown: | 2.5 seconds |
Target: | Enemy |
Range: | Magic |
Area of Effect: | 7x7 ~ 11x11 |
Property: | Holy |
Status: | Blind |
Catalyst: | 1 Blue Gemstone |
Status Icon: | |
Prerequisites | |
Priest
|
Adoramus (Alt: Adoramus) is a 3rd class offensive skill available as Arch Bishop.
Effect
Inflicts Holy property Magic Damage to a single target and to all enemies around the target. It has a chance of applying the effects of Decrease AGI and leaving them blind. Each cast consumes 1 Blue Gemstone unless there is another Acolyte class character adjacent to the caster, who will also incur an SP cost instead. During Ancilla, the skill property is converted to Neutral.
Level | Base Damage (MATK) | Base Chance of Effect | Area of Effect | SP Cost | SP Cost (to Acolyte) |
---|---|---|---|---|---|
1 | 550% | 4% | 7x7 | 30 | 2 |
2 | 800% | 8% | 36 | 4 | |
3 | 1,050% | 12% | 42 | 6 | |
4 | 1,300% | 16% | 48 | 8 | |
5 | 1,550% | 20% | 54 | 10 | |
6 | 1,800% | 24% | 60 | 12 | |
7 | 2,050% | 28% | 11x11 | 66 | 14 |
8 | 2,300% | 32% | 72 | 16 | |
9 | 2,550% | 36% | 78 | 18 | |
10 | 2,800% | 40% | 84 | 20 |
Damage (MATK) = [Base_Damage × (BaseLv ÷ 100)]%
Chance of Effect = [Base_Chance_of_Effect + (JobLv ÷ 2)]%
Notes
- The total damage is inflicted in one bundle of 10 hits. This only affects the divisibility of the damage, which is rounded down.
- This skill now does not affect targets on Magnetic Earth.
- Example of how SP cost works if an Acolyte class is next to caster:
External
Enhanced by
Headgear
- Sacred Crown
- Reduces SP cost by 15.
- Increases damage by 20%.
- Reduces Variable Casting Time by 5% per level of Oratio known.
- If upgrade level is +7 or higher, increases damage by an additional 30%.
- If upgrade level is +9 or higher, increases damage by an additional 50%.
- Victory Wing Ear
- When learned Adoramus Lv. 10, casting does not consume blue gemstone.
- Circlet of Time(Archbishop) [1]
- For every 3 refine levels, increases damage by 20%.
- Helm of Faith(Archbishop) [1]
- For every 3 refine levels, increases damage by 15%.
- When equipped with Adulter Fides Wand [2] OR Vivatus Fides Wand [2], increases damage by 5% for every 3 refine levels of weapon.
Armor
- Amazing Grace [1]
- If refine level is +5 or higher, increases damage by 50%.
- If refine level is +7 or higher, increases damage by 50%.
- Hero Judgement Shawl [1]
- Increases damage by 10%.
- When equipped with Brooch of Hero [1], increases damage by 5% per refine level of armor.
Weapon
- Saint Mace [2]
- For every 3 refine level, increases damage by 5%.
- Ultio-OS [2]
- If refine level is +9 or higher, increases damage by 20%.
- Awakened Saint Hall [2]
- For every 3 refine level, increases damage by 5%.
- If refine level is +11 or higher, increases damage by 15%.
- Rubber Hammer [2]
- Increases damage by 10%.
- If refine level is +9 or higher, increases damage by 15%.
- Royal Cleric Staff [2]
- If refine level is +9 or higher, increases damage by 20%.
- Ultio-OSAD [2]
- If refine level is +9 or higher, increases damage by 25%.
- Adorare Staff [2]
- If refine level is +9 or higher, increases damage by 30%.
- When equipped with Biolab Cancer Diadem [1], for every refine level of weapon, increases damage by 5%.
- When enchanted with Margaretha's Memory, for every 3 refine levels, increases damage by 5%.
- Adulter Fides Wand [2]
- Increases damage by 10%.
- If refine level is +7 or higher, increases damage by 20%.
- If refine level is +11 or higher, increases damage by 25%.
- Saint Mace-LT [2]
- For every 3 refine level, increases damage by 5%.
- If refine level is +11 or higher, increases damage by 30%.
- Vivatus Fides Wand [2]
- Increases damage by 10%.
- If refine level is +7 or higher, increases damage by 20%.
- If refine level is +11 or higher, increases damage by 25%.
- If grade C or higher, increases damage by 15%.
- Poenitentia Crystallum [2]
- For every 2 refine level, increases damage by 3%.
- If refine level is +9 or higher, increases damage by additional 30%.
- When equipped with Poenetentia Glory Crown [1]
- Reduce cooldown by 1 second.
- For every 2 refine level of weapon, increases damage by 10%.
Shoes
- Zodiac Boots(Acolyte) [1]
- For every 4 refine level, increases damage by 15%.
- When weapon is enchanted with Margaretha's Memory, reduces cooldown by 1.5 seconds.
Accessory
- Ring of Adoramus [1]
- For every 3 base levels, increases damage by 1%.
Card
- Magic-poisoned Sanare Card
- Increases damage by 10%.
- When equipped with Heart Hunter Sanare Card and Papila Ruba Card
- Increases damage by 20%.
- For every 2 refine levels of shoes, increases damage by 5%.
- True Margaretha Sorin Card
- Increases damage by 20%.
- When compounded to a level 4 weapon, increases damage by 20%.
- If refine level is +10 or higher, increases damage by 20%.
Shadows
- Adoramus Shadow Pendant
- Increases damage by 5%.
- For every 2 refine level, increases damage by 2%.
- Adoramus Shadow Earring
- Reduces SP consumption by 2%.
- For every 2 refine level, reduces SP consumption by 1%.
- Adoramus Shadow Weapon + Adoramus Shadow Pendant + Adoramus Shadow Earring
- For every 2 collective refine levels, increases damage by 1%.
- Arch Bishop Shadow Shield
- Increases damage by 20%.
- For every refine level, increases damage by an 5%.
- When equipped with Arch Bishop Shadow Weapon, reduces cooldown by 1 second.
Enchants
- Automatic Orb (Magnusmus)
- Increases damage by 15%.
- If refine level is +7 or higher, increases damage by 3%.
- If refine level is +7 or higher, increases damage by 7%.
- Wolf Orb (Magnus Adoramus)
- Increases damage by 15%.
- If refine level is +7 or higher, increases damage by 15%.
- If refine level is +9 or higher, increases damage by 15%.
- If refine level is +11 or higher, increases damage by 15%.
Costume Enchants
- Arch Bishop Stone(Garment)
- Increases damage by 15%.
- When equipped with High Priest Stone(Upper), increases damage by 15%.
- When equipped with High Priest Stone(Middle), reduces cooldown by 1 second.
- When equipped with High Priest Stone(Lower), reduces fixed casting time by 0.5 seconds.
- When equipped with Archbishop Stone (Middle), increases damage by 15%.
Equipment Sets
- Amistr Beret & Holy Stick Set
- Increases damage by 30% for every 2 upgrade level of Holy Stick.
- Brooch of Hero & Hero Judgement Shawl Set
- Increases damage by 5% per upgrade level of the armor.
- Holy Stick & Shoes of Punishment Set
- Reduces variable casting time by 5% per level of Oratio known.
- Increases damage by 10% per level of Lauda Ramus, Lauda Agnus, and Clearance known.
- If Holy Stick [1] upgrade level is +9 or higher, increases damage by an additional 20%.
- Judgement Set and Judgement (Empowered) Set
- Increases damage by 200%
- Increases SP cost by 30.
- Noblesse Adora Robe [1] + Noblesse Magic Manteau [1] + Noblesse Magic Boots [1]
- If combined refine level is 27 or higher, increases damage by 10%.
- When further equipped with Noblesse Magic Ring [1], increases damage by 10%.
- Imperial Adora Robe [1] + Imperial Magic Manteau [1] + Imperial Magic Boots [1]
- If combined refine level is 27 or higher, increases damage by 10%.
- When further equipped with Imperial Magic Ring [1], increases damage by 15%.
- Grace Adora Robe [1] + Grace Magic Manteau [1] + Grace Magic Boots [1]
- If combined refine level is 27 or higher, increases damage by 15%.
- When further equipped with Grace Magic Ring [1], increases damage by 10%.
History
This page has the previous version of this skill before the 2021 skill updates.
Etymology
- Adoramus is Latin for "we adore" or "we worship". In religious contexts, it used to express reverence or deep respect.
Changelog
- December 15th, 2021
- Damage formula changed.
- Old: [(500 + (Skill Level x 100)) x (BaseLv ÷ 100)]%
- New: [(330 + (Skill Level x 70)) x (BaseLv ÷ 100)]%
- Area of effect changed.
- Old: Single target.
- New: 7x7 at level 1 ~ 6, 11x11 at level 7 ~ 10.
- Does not affect targets on Magnetic Earth.
- 0.5s fixed casting time added.
- Cooldown increased from 2 seconds to 2.5 seconds.
- Damage formula changed.
- October 13th, 2022