Judex
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Type: | Offensive Skill |
Levels: | 10 |
SP Cost: | 20 ~ 42 |
Fixed Cast Time: | 0.5 seconds |
Variable Cast Time: | 2 seconds |
Cast Delay: | 0.5 seconds |
Target: | Enemy |
Range: | Magic |
Area of Effect: | 3x3 |
Property: | Holy |
Prerequisites | |
(Priest) Turn Undead Lv. 1 |
Judex (Alt: Judex) is a 3rd class offensive skill available as Arch Bishop.
Effect
Inflicts Holy property Magic Damage to all enemies in a 3x3 area around the target.
Level | Base Damage (MATK) | SP Cost |
---|---|---|
1 | 370% | 20 |
2 | 440% | 23 |
3 | 510% | 26 |
4 | 580% | 29 |
5 | 650% | 32 |
6 | 720% | 34 |
7 | 790% | 36 |
8 | 860% | 38 |
9 | 930% | 40 |
10 | 1,000% | 42 |
Damage (MATK) = [Base_Damage × (BaseLv ÷ 100)]%
Notes
- The total damage is inflicted in one bundle of 3 hits. This only affects the divisibility of the damage, which is rounded down.
External
Enhanced by
Headgear
- Sacred Crown:
- Increases damage by 20%.
- Reduces SP cost by 15.
- Reduces Variable Casting Time by 5% per level of Oratio known.
- If upgrade level is +7 or higher, increases damage by an additional 30%.
- If upgrade level is +9 or higher, increases damage by an additional 50%.
- Old Mitra [1] - Increases damage by 20% per 2 upgrade levels.
Armor
- Hero Judgement Shawl [1] - Increases damage by 10%.
- Robe of Judgement - Increases damage by 30%.
Shoes
- Shoes of Punishment - Increases damage by 30%.
Equipment Sets
- Brooch of Hero & Hero Judgement Shawl Set - Increases damage by 5% per upgrade level of the armor.
- Holy Stick & Shoes of Punishment Set - Reduces variable casting time by 5% per level of Oratio known.
- Scorpio Celestial Coronet & Ultio-OS Set - Increases damage by 3% per 2 upgrade levels of the weapon.
- Yin Yang Talisman & Sealed Maximum Sword Set - Increases damage by 10% per upgrade level of the weapon.
Changelog
- December 15th, 2021
- Levels increased from 5 to 10.
- Damage formula changed.
- Old: [(300 + (Skill Level x 20)) x (BaseLv ÷ 100)]%
- New: [(300 + (Skill Level x 40)) x (BaseLv ÷ 100)]%
- SP cost changed.
- Old: 27 + (Skill Level x 3)
- New: 20 ~ 42
- October 13th, 2022
- Damage Improved.
- Old: [(300 + (Skill Level x 40)) x (BaseLv ÷ 100)]%
- New :[(300 + (Skill Level x 70)) x (BaseLv ÷ 100)]%
- Added debuff.
- Damage Improved.