Judex

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Judex
Type: Offensive Skill
Levels: 10
SP Cost: 20 ~ 42
Fixed Cast Time: 0.5 seconds
Variable Cast Time: 2 seconds
Cast Delay: 0.5 seconds
Target: Enemy
Range: Magic
Area of Effect: 3x3
Property: Holy
Prerequisites
Priest

Judex (Alt: Judex) is a 3rd class offensive skill available as Arch Bishop.

Effect

Inflicts Holy property Magic Damage to all enemies in a 3x3 area around the target.

Level Base Damage (MATK) SP Cost
1 370% 20
2 440% 23
3 510% 26
4 580% 29
5 650% 32
6 720% 34
7 790% 36
8 860% 38
9 930% 40
10 1,000% 42
Damage (MATK) = [Base_Damage × (BaseLv ÷ 100)]%

Notes

  • The total damage is inflicted in one bundle of 3 hits. This only affects the divisibility of the damage, which is rounded down.

External

Bestowed from

Weapon

Enhanced by

Headgear

  • 19469.png Sacred Crown
    • Reduces SP cost by 15.
    • Increases damage by 20%.
    • Reduces Variable Casting Time by 5% per level of Oratio known.
    • If upgrade level is +7 or higher, increases damage by an additional 30%.
    • If upgrade level is +9 or higher, increases damage by an additional 50%.

Armor

  • 450291.png Amazing Grace [1]
    • If refine level is +5 or higher, increases damage by 50%.
    • If refine level is +7 or higher, increases damage by 50%.

Weapon

  • 550031.png Illusion Dea Staff [2]
    • For every 3 refine levels, increases damage by 20%.
    • If refine level is +9 or higher, increases damage by 30%.
  • 540035.png Exorcist's Bible-LT [2]
    • For every 3 refine levels, increases damage by 25%.
    • If refine level is +9 or higher, increases damage by 45%.

Shoes

Accessory

Card

Equipment Enchants

  • 310152.png Automatic Orb (Holy Judex)
    • Increases damage by 15%.
    • If refine level is +7 or higher, increases damage by 3%.
    • If refine level is +11 or higher, increases damage by 7%.
  • 310541.png Wolf Orb (Holy Judex)
    • Increases damage by 15%.
    • If refine level is +7 or higher, increases damage by 15%.
    • If refine level is +9 or higher, increases damage by 15%.
    • If refine level is +11 or higher, increases damage by 15%.

Costume Enchants

Equipment Sets

Changelog

  • December 15th, 2021
    • Levels increased from 5 to 10.
    • Damage formula changed.
      • Old: [(300 + (Skill Level x 20)) x (BaseLv ÷ 100)]%
      • New: [(300 + (Skill Level x 40)) x (BaseLv ÷ 100)]%
    • SP cost changed.
      • Old: 27 + (Skill Level x 3)
      • New: 20 ~ 42
  • October 13th, 2022
    • Damage Improved.
      • Old: [(300 + (Skill Level x 40)) x (BaseLv ÷ 100)]%
      • New :[(300 + (Skill Level x 70)) x (BaseLv ÷ 100)]%
    • Added debuff.