Sanctuary

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Sanctuary.png Sanctuary
Sanctuary Info.gif
Type: Supportive Skill
Levels: 10, selectable
SP Cost: 12 + (Skill Level × 3)
Fixed Cast Time: 1 second
Variable Cast Time: 4 seconds
Duration: [1 + (Skill Level × 3)] seconds
Target: Ground
Range: Magic
Knock Back: 2 cells
Area of Effect: 5x5
Property: Holy
Catalyst: 1 Blue Gemstone
Prerequisites
(Priest & Expanded Super Novice) Heal Lv. 1

Sanctuary (Alt: Sanctuary) is a 2nd class supportive skill available as Priest and High Priest.

Effect

Creates a soothing area on a targeted location that will restore HP of all entities within the area of effect every second. Against Undead property and Demon race monsters, this skill will inflict Holy property damage equal to half of the healing value and push them 2 cells backwards. Each cast consumes a Blue Gemstone.

Level For each wave Duration SP Cost
Healing Value Target Limit
1 100 4 4s 15
2 200 5 7s 18
3 300 6 10s 21
4 400 7 13s 24
5 500 8 16s 27
6 600 9 19s 30
7 777 10 22s 33
8 11 25s 36
9 12 28s 39
10 13 31s 42

Notes

  • Creating an instance of this skill over another will replace the existing one.
  • This skill can heal Mado Mechanics and Homunculi, which can't be healed by normal healing skills.
  • This skill cast by monsters will also heal players and damage other Undead property and Demon monsters on it.

External

Enhanced by

  • Gift of Panagia [1]:
    • Increases recovery rate by 10%.
    • If upgrade level is +7 or higher, increases recovery rate by an additional 10%.
    • If upgrade level is +9 or higher, increases recovery rate by an additional 10%.
  • Healing Staff - Increases recovery rate by 1.5% per upgrade level of the item.
  • Spiritual Ring + (Clip OR Rosary/slotted) - Damage +50%
  • White Lady Card - Increases recovery rate by 30%.