Sanctuary
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Sanctuary | |
---|---|
Type: | Supportive Skill |
Levels: | 10, selectable |
SP Cost: | 12 + (Skill Level × 3) |
Fixed Cast Time: | 1 second |
Variable Cast Time: | 4 seconds |
Duration: | [1 + (Skill Level × 3)] seconds |
Target: | Ground |
Range: | Magic |
Knock Back: | 2 cells |
Area of Effect: | 5x5 |
Property: | Holy |
Catalyst: | 1 Blue Gemstone |
Prerequisites | |
(Priest & Expanded Super Novice) Heal Lv. 1 |
Sanctuary (Alt: Sanctuary) is a 2nd class supportive skill available as Priest and High Priest.
Effect
Creates a soothing area on a targeted location that will restore HP of all entities within the area of effect every second. Against Undead property and Demon race monsters, this skill will inflict Holy property damage equal to half of the healing value and push them 2 cells backwards. Each cast consumes a Blue Gemstone.
Level | For each wave | Duration | SP Cost | |
---|---|---|---|---|
Healing Value | Target Limit | |||
1 | 100 | 4 | 4s | 15 |
2 | 200 | 5 | 7s | 18 |
3 | 300 | 6 | 10s | 21 |
4 | 400 | 7 | 13s | 24 |
5 | 500 | 8 | 16s | 27 |
6 | 600 | 9 | 19s | 30 |
7 | 777 | 10 | 22s | 33 |
8 | 11 | 25s | 36 | |
9 | 12 | 28s | 39 | |
10 | 13 | 31s | 42 |
Notes
- Creating an instance of this skill over another will replace the existing one.
- This skill can heal Mado Mechanics and Homunculi, which can't be healed by normal healing skills.
- This skill cast by monsters will also heal players and damage other Undead property and Demon monsters on it.
External
Enhanced by
- Gift of Panagia [1]:
- Increases recovery rate by 10%.
- If upgrade level is +7 or higher, increases recovery rate by an additional 10%.
- If upgrade level is +9 or higher, increases recovery rate by an additional 10%.
- Healing Staff - Increases recovery rate by 1.5% per upgrade level of the item.
- Spiritual Ring + (Clip OR Rosary/slotted) - Damage +50%
- White Lady Card - Increases recovery rate by 30%.