Bash
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Bash | |
---|---|
Type: | Offensive Skill |
Levels: | 10, selectable |
SP Cost: | 8/15 |
Cast Delay: | ASPD |
Target: | Enemy |
Range: | Melee |
Status: | Stun (Quest) |
Prerequisites | |
None |
Bash (Alt: Bash) is a 1st class offensive skill available as Swordman, Super Novice and some Mercenaries.
Effect
Strikes a single target with a strong blow to inflict physical damage. It has a chance of leaving the target stunned if the user has learned Fatal Blow.
Level | Damage (ATK) | Accuracy Bonus | Stun Chance | SP Cost |
---|---|---|---|---|
1 | 130% | 5% | - | 8 |
2 | 160% | 10% | - | |
3 | 190% | 15% | - | |
4 | 220% | 20% | - | |
5 | 250% | 25% | - | |
6 | 280% | 30% | 5% | 15 |
7 | 310% | 35% | 10% | |
8 | 340% | 40% | 15% | |
9 | 370% | 45% | 20% | |
10 | 400% | 50% | 25% |
Notes
- The Accuracy gained is a percent of the user's Hit rate added to its Hit rate. Therefore, if there is a 67% chance of hitting a monster, this skill when mastered will increase it to 100% chance of hitting it. (
67 × 1.5
)% - Base Level increases the Stun Chance.
Applications
PvM
- Leveling with this skill is a fast way to level up a Swordman, although quite SP-intensive. It adds a lot of damage even with low STR and helps compensate for the lack of Hit rate due to being low Level. One may want to get it early on if they have the resources to keep up with the high SP cost.
PvP
- Every aspect of this skill can be employed at once or separately: a Knight may use it to deal decent damage to a high Flee rate character while rendering its opponent helpless by taking advantage of the stun chance, whereas a Grand Cross Crusader may wish to use this skill purely to stun victims before using Grand Cross, so the opponent cannot escape.
- Attempting to stun high VIT characters with this skill is highly ineffective due to their increased Stun resistance.
External
Bestowed from
Headgear
- Star-Spangled Bandana [1] - Level 1; Usable
Weapon
- Cutlus - Level 5; Usable
- Dagger of Hunter [3] - Level 10, Autocast when using Back Stab
Card
- Bongun Card - Level 1; Autocast when attacking, plus 5-cell pushback
Enhanced by
Headgear
- Ifrit's Ears - Increases damage by 2%
Weapon
- Veteran Sword [1] - Increases damage by 50% if Bash skill level is 10
Accessory
- Iron Wrist - Increases damage by 6%
- Toy Ring [1] - For every base level, increases damage by 1%.
Card
- Freezer Card - Increases damage by 10% if the Shoes' refine level is +9 or higher
- Sword Guardian Card - Increases damage by 25% when compounded into a One Handed Sword or Two-Handed Sword
Shadow Equipment
- Swordman Shadow Earring:
- Reduces SP cost by 20%.
- For every upgrade level, reduces SP cost by an additional 3%.