Bash

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Bash
Type: Offensive Skill
Levels: 10, selectable
SP Cost: 8/15
Cast Delay: ASPD
Target: Enemy
Range: Melee
Status: Stun (Quest)
Prerequisites
None

Bash (Alt: Bash) is a 1st class offensive skill available as Swordman, Super Novice and some Mercenaries.

Effect

Strikes a single target with a strong blow to inflict physical damage. It has a chance of leaving the target stunned if the user has learned Fatal Blow.

Level Damage (ATK) Accuracy Bonus Stun Chance SP Cost
1 130% 5% - 8
2 160% 10% -
3 190% 15% -
4 220% 20% -
5 250% 25% -
6 280% 30% 5% 15
7 310% 35% 10%
8 340% 40% 15%
9 370% 45% 20%
10 400% 50% 25%

Notes

  • The Accuracy gained is a percent of the user's Hit rate added to its Hit rate. Therefore, if there is a 67% chance of hitting a monster, this skill when mastered will increase it to 100% chance of hitting it. (67 × 1.5)%
  • Base Level increases the Stun Chance.

Applications

PvM

  • Leveling with this skill is a fast way to level up a Swordman, although quite SP-intensive. It adds a lot of damage even with low STR and helps compensate for the lack of Hit rate due to being low Level. One may want to get it early on if they have the resources to keep up with the high SP cost.

PvP

  • Every aspect of this skill can be employed at once or separately: a Knight may use it to deal decent damage to a high Flee rate character while rendering its opponent helpless by taking advantage of the stun chance, whereas a Grand Cross Crusader may wish to use this skill purely to stun victims before using Grand Cross, so the opponent cannot escape.
  • Attempting to stun high VIT characters with this skill is highly ineffective due to their increased Stun resistance.

External

Bestowed from

Headgear

Weapon

Card

  • Bongun Card - Level 1; Autocast when attacking, plus 5-cell pushback

Enhanced by

Headgear

Weapon

Accessory

Card

Shadow Equipment