Axe
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Axes can be used by Swordman, Knight, Crusader, and Assassin, but are generally used by Merchant, Alchemist, Blacksmith and Super Novice classes. Axes come in many varieties, with more slotted versions being dropped by monsters. Axes have medium-high to high ATK, but have lower attack speed than Swords or Daggers. Many axes are sold from NPCs. All axes are also naturally unbreakable except in upgrade attempts.
Size | Damage |
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Small | 50% |
Medium | 75% |
Large | 100% |
Note: Forge denotes the Blacksmith ability Smith Axe. These versions have no slots, but can have elemental or strong modifiers.
One-Handed Axe
Name | Possible Slots | Weapon Level | Attack | Weight | Notes |
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Smith, 3, 4 | 1 | 38 | 80 | N/A |
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0 | 2 | 115 | 150 | ASPD +5% |
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0, 4 | 3 | 75 | 150 | N/A |
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0 | 3 | 130 | 150 | ATK +20 if user's base LUK is 91 or higher, Critical +5 if user's base DEX is 91 or higher, +15% Mammonite damage if user's base LUK and DEX are 91 or higher |
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1 | 3 | 140 | 420 | DEX +2, LUK +2 |
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0 | 4 | 140 | 120 | +5% dealt vs. demi-human, 30% chance to find Meat when killing brute |
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0 | 4 | 130 | 0 | Increases physical damage vs. Demi-Humanby 70%. Physical attacks bypass the defense of Demi-Human race targets by 25%. Character bound.
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Two-Handed Axe
Since these axes are two-handed, a shield cannot be worn at the same time. Only Swordman and Merchant-based classes can wield these, but they are used primarily by the Blacksmith and Mastersmith class.
Name | Possible Slots | Weapon Level | Attack | Weight | Notes |
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Smith, 2, 3 | 2 | 120 | 200 | N/A |
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2 | 3 | 200 | 250 | Resist +13% vs. Medium, resist +15% vs. Large |
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0 | 3 | 200 | 0 | STR +3. Increases damage to [Demi-Human] by 55%. Adds a 2% chance for when dealing physical damage, the user will have a 100% chance of damaging the target's armor for 3 seconds. |
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Smith, 1, 2 | 3 | 155 | 220 | N/A |
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0 | 3 | 195 | 0 | Character bound. |
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Smith, 1, 2 | 3 | 185 | 250 | N/A |
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0 | 3 | 120 | 0 | STR +3 Increases phyiscal damage to [Demi-Human] race targets by 55%. Physical attacks bypass the defense of [Demi-Human] race targets by 20%. |
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2 | 3 | 250 | 300 | level 3 Magnum Break by chance when casting Hammer Fall, ATK +10 for every maxed forging skill |
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0 | 4 | 170 | 400 | STR +10, Increases movement speed |
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0 | 4 | 210 | 270 | Increase the chance of inflicting Stun on the target when using Hammer Fall by 5%. Each upgrade increases the chance by 2%. |
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0, 1 | 4 | 10 | 600 | ASPD -40% Doubles the SP cost of skills.
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1 | 3 | 330 | 400 | Increases the damage inflicted with High Speed Cart Ram by 15%.
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0 | 4 | 220 | 0 | Increases physical damage vs. [Demi-Human] by 70%. Physical attacks bypass the defense of [Demi-Human] race targets by 25%.
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0 | 4 | 187 | 180 | Stun by chance, Mammonite pushes the target by 5 cells |
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0 | 4 | 215 | 300 | Coma by chance vs. Demi-Human, SP +2 each attack vs. demi-human, SP +20 with each Demi-Human killed |
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1 | 4 | 175 | 200 | Critical +20 and increased by upgrade level, ASPD +5%, level 3 Hammer Fall by chance when equipped by Mastersmith or Biochemist |
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1 | 4 | 332 | 350 | Resist +10% vs. medium and increased by upgrade level, ASPD +2% for each upgrade, level ? Pulse Strike by chance |
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0 | 4 | 180 | 230 | +3% dealt vs. Demon, enables level 3 Heal |
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0 | 4 | 120 | 230 | Critical +50 vs. undead, coma by chance vs. demon |
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0 | 4 | 120 | 250 | Pierce brute DEF, coma by chance vs. brute |
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0 | 4 | 165 | 250 | Enables level 1 Tomahawk Throwing |
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1 | 4 | 320 | 400 | Reduces the cooldown of Axe Tornado by 1 second. |
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0 | 4 | 50 | 250 | Status during WoE & PvP:
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0 | 4 | 300 | 550 | Status during WoE & PvP:
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Weapons in Ragnarok Online | |
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Weaponry | Axes • Books • Bows • Daggers • Guns • Huuma Shurikens • Instruments • Katars • Knuckles • Maces • One Handed Swords • Rods • Spears • Two Handed Swords • Whips |
Ammunition | Arrows • Bullets • Cannon Balls • Kunai • Shurikens |