|Fixed Cast Time:||0.5 seconds|
|Variable Cast Time:||(Skill Level × 0.5) seconds|
|Cast Delay:||[2.0 − (Skill Level × 0.5)] seconds|
|Area of Effect:||5x5 ~ 9x9|
|(Mechanic) Vulcan Arm Lv. 1|
Inflicts Fire property Ranged Physical Damage to all enemies in a set area around a single target. It has a chance of leaving them burning. Cast Time cannot be interrupted, requires to have a in the inventory and each cast consumes 1 and 20 SP regardless of the skill level.
|Level||Base Damage (ATK)||Chance of Effect||Effect Duration||Area of Effect||Cast Time (Fix + Var)||Cast Delay|
|1||600%||30%||7s||5x5||(0.5 + 0.5)s||1.5s|
|2||900%||40%||14s||7x7||(0.5 + 1.0)s||1.0s|
|3||1,200%||50%||21s||9x9||(0.5 + 1.5)s||0.5s|
Damage (ATK) = [Base_Damage × (BaseLv ÷ 150)]%
- This skill has a 'dead zone' at its maximum range. It will fire at targets 5 cells away from the user, but only cause damage to those within 4 squares.
- Increases damage by 20%.
- For every upgrade level, increases damage by an additional 5%.
- Old Detachments Ring & Old Driver Band (Red) / Old Driver Band (Yellow) Set - Increases damage by 70%.