Jump to content

We've had to disable guest access to various things due to AI scraper bot attacks. If there's something you need like an old page edit, head over to Discord, message Blueness or Vienna and we'll get you hooked up!

Vulcan Arm

From iRO Wiki
Vulcan Arm
Type: Offensive Skill
Levels: 3, selectable
SP Cost: 6 + Skill Level x 3
Cast Time: 0.2 second
Cast Delay: [0.4 − (Skill Level × 0.1)] seconds
Cooldown: 0.1 second
Target: Enemy
Range: 13 cells
Area of Effect: 5x5
Ammunition: 1 Vulcan Bullet
Mount: Madogear
Prerequisites
(Mechanic) Knuckle Boost Lv. 2

Vulcan Arm (Alt: Vulcan Arm) is a 3rd class Madogear offensive skill available as Mechanic.

Effect

Inflicts Ranged Physical Damage to all enemies in a 3x3 area around the target. Each cast uses 1 Vulcan Bullet.

Level Base Damage (ATK) Cast Delay SP Cost
1 140% 0.3s 9
2 280% 0.2s 12
3 420% 0.1s 15
Damage (ATK) = [(Base_Damage + DEX) × (BaseLv ÷ 100)]%

External

Enhanced by

  • Mechanic Shadow Weapon:
    • Increases damage by 20%.
    • For every upgrade level, increases damage by an additional 5%.
  • Kick And Kick Card:
    • Increases damage by 10%.
    • If upgrade level is +10 or higher, increases damage by an additional 20%.
  • Guardian Processor & Pile Bunker Set:
    • If Pile Bunker upgrade level is +7 or higher, increases damage by 50%.
    • If Pile Bunker upgrade level is +9 or higher, increases damage by an additional 50%.
  • Meteor Striker/Big Badaboom:
    • For every third upgrade level, increases damage by an additional 10%.
    • If upgrade level is +9 or higher, increases damage by 10%.
  • Awakened Meteor Striker/Revived Big Badaboom:
    • For every third upgrade level, increases damage by an additional 10%.
    • If upgrade level is +7 or higher, increases damage by 15%.

Changelog

  • October 13th, 2022
    • Damage Improved.
    • Improved AoE.
    • Increase SP Cost.
    • Improved Base Level Scaling, base damage also scales now.
    • Unified cooldown, added cast time.