Neutral Barrier

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Neutral Barrier
Type: Supportive Skill
Levels: 3, selectable
SP Cost: 90
Fixed Cast Time: None
Cast Delay: None
Cooldown: [25 − (Skill Level × 5)] seconds
Duration: [15 + (Skill Level × 15)] seconds
Target: Self
Area of Effect: 5x5
Catalyst: 1 Magic Gear Fuel
Item: Barrier Builder
Mount: Madogear
Prerequisites
(Mechanic) Magnetic Field Lv. 2

Neutral Barrier (Alt: Neutral Barrier) is a 3rd class Madogear supportive skill available as Mechanic.

Effect

Places a 5x5 area around the user that protects entities from Ranged Physical Damage and increases Physical and Magic Defense. Requires to have a Barrier Builder in the inventory and each cast consumes 1 Magic Gear Fuel and 90 SP regardless of the skill level.

Level Defense Increase Duration Cooldown
1 15% 30s 20s
2 20% 45s 15s
3 25% 60s 10s

Notes

  • Area stays centered on the user, even when moving.
  • All entities inside the area of this skill will also have all their own ranged physical attacks miss on targets unless the attack ignores the accuracy check, such as magic skills, Acid Bomb, Cart Cannon, etc.
  • Does not prevent status effects, including ones caused by skills that inflict damage.
  • Monster skills cast within 3 cells are considered Melee and will not be blocked, with a few exceptions like Clashing Spiral.
  • Does not block damage from Evil Land or Earthquake.