If you are playing on iRO Freya, come join us on discord!

Neutral Barrier

From iRO Wiki
Jump to navigation Jump to search
Neutral Barrier.png Neutral Barrier
No Image Info.gif
Type: Supportive Skill
Levels: 3, selectable
SP Cost: 90
Fixed Cast Time: (Skill Level × 0.5) seconds
Cast Delay: None
Cooldown: [25 − (Skill Level × 5)] seconds
Duration: [15 + (Skill Level × 15)] seconds
Target: Self
Area of Effect: 5x5
Catalyst: 1 Magic Gear Fuel
Item: Barrier Builder
Mount: Madogear
(Mechanic) Magnetic Field Lv. 2

Neutral Barrier (Alt: Neutral Barrier) is a 3rd class Madogear supportive skill available as Mechanic.


Places a 5x5 area around the user that protects entities from Ranged Physical Damage and increases Physical and Magic Defense. Requires to have a Barrier Builder in the inventory and each cast consumes 1 Magic Gear Fuel and 90 SP regardless of the skill level.

Level Defenses Increase Duration Cast Time (Fix) Cooldown
1 15% 30s 0.5s 20s
2 20% 45s 1.0s 15s
3 25% 60s 1.5s 10s


  • Area stays centered on the user, even when moving.
  • All entities inside the area of this skill will also have all their own ranged physical attacks miss on targets unless the attack ignores the accuracy check, such as magic skills, Acid Bomb, Cart Cannon, etc.
  • Does not prevent status effects, including ones caused by skills that inflict damage.
  • Monster skills cast within 3 cells are considered Melee and will not be blocked, with a few exceptions like Clashing Spiral.
  • Does not block damage from Evil Land or Earthquake.