Rush Quake

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Rush Quake
Type: Active Skill
Levels: 10
SP Cost: 150
AP Cost: 150
Cast Delay: ? seconds
Cooldown: ? seconds
Target: Enemy
Range: 9 cells
Area of Effect: 3x3 ~ 7x7
Weapon: Axe
Prerequisites
(Meister) Axe Stomp Lv. 5

Rush Quake (Alt: Rush Quake) is a 4th class active skill available as Meister.

Effect

Rush towards the enemy inflicting melee physical damage and leave enemy in Quake status for 30 seconds. Caster will also gain Rush status which increase physical damage dealt by caster.

Enemies in Quake status receives 50% additional physical damage.

Level Base Damage (ATK) Against Formless/Insect Area of Effect Rush Damage Amp. Rush Duration
1 750% 1,100% 3x3 5% 30s
2 1,500% 2,200% 10% 60s
3 2,250% 3,300% 15% 90s
4 3,000% 4,400% 20% 120s
5 3,750% 5,500% 5x5 25% 150s
6 4,500% 6,600% 30% 180s
7 5,250% 7,700% 35% 210s
8 6,000% 8,800% 40% 240s
9 6,750% 9,900% 7x7 45% 270s
10 7,500% 11,000% 50% 300s
Damage (ATK) = [(Base_Damage + 10 × POW) × Base_Lv ÷ 100]%

External

Enhanced by

Accessory