Axe Tornado

From iRO Wiki
Jump to: navigation, search
Axe Tornado.png Axe Tornado
Axe Tornado Info.gif
Type: Offensive Skill
Levels: 5, selectable
SP Cost: 16 + (Skill Level × 2)
HP Cost: (Skill Level × 20)
Cast Time: None
Cast Delay: 0.5 seconds
Cooldown: [4.5 − (Skill Level × 0.5)] seconds
Target: Self
Area of Effect: 5x5 ~ 7x7
Weapon: Axe
Prerequisites
(Mechanic) Axe Mastery Lv. 1

Axe Tornado (Alt: Axe Tornado) is a 3rd class offensive skill available as Mechanic.

Effect

Inflicts Melee Physical Damage to all enemies in a set area around the user. Requires to have an Axe class weapon equipped and if it is Wind property, the damage will increase by 25% overall.

Level Base Damage (ATK) Area of Effect Cooldown HP Cost SP Cost
1 300% 5x5 4.0s 20 18
2 400% 3.5s 40 20
3 500% 7x7 3.0s 60 22
4 600% 2.5s 80 24
5 700% 2.0s 100 26
Damage (ATK) = [(Base_Damage + VIT) × (BaseLv ÷ 100)]%

Notes

  • The total damage is inflicted in one bundle of 6 hits. This only affects the divisibility of the damage, which is rounded down.
  • For Levels 3 to 5, this skill will inflict 75% of the damage outside of 5x5 Area of Effect.
  • This skill can be used even when wearing the Madogear.

External

Enhanced by