Cart Cannon

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Cart Cannon
Type: Offensive Skill
Levels: 5, selectable
SP Cost: 40 ~ 50
Variable Cast Time: 0.5 + (Skill Level × 0.5) seconds
Cast Delay: 0.5 seconds
Target: Enemy
Range: (7 + Skill Level) cells
Area of Effect: 3x3 ~ 7x7
Ammunition: 1 Cannon Ball
Add-on: Pushcart
Prerequisites
Geneticist

Cart Cannon (Alt: Cart Cannon) is a 3rd class offensive skill available as Geneticist.

Effect

Fires a Cannon Ball at a single target from the Pushcart to inflict ranged physical damage to all enemies around the target. This skill ignores the accuracy check and its damage is greatly affected by Cart Remodeling.

Level Base Damage (ATK) Area of Effect Range Cast Time (Var) SP Cost
1 250% 3x3 8 1.0s 40
2 500% 9 1.5s 42
3 750% 5x5 10 2.0s 46
4 1,000% 11 2.5s 48
5 1,250% 7x7 12 3.0s 50
Damage (ATK) = [Base_Damage + {Skill_Level x 20 x Cart_Remodeling_Lv + INT x 2 ÷ (6 - Skill_Level)}] x (BaseLv ÷ 100)%

Notes

  • This skill ignores enemy's Flee.
  • Hard DEF and RES are subtracted off the final damage value instead of reducing damage by a percent, basically treating it as Soft DEF.
  • When using a Neutral property Cannon Ball, the damage is Pseudo-elemental.
  • Skill property will depend on the equipped Cannon Ball.
  • Elemental Converters don't work on this skill.

External

Enhanced by

Headgear

  • 19125.png Cylinder Hairband [1]
    • Reduces variable casting time by 100%.
    • Reduces SP cost by 30.
    • Increases damage by 10%.
    • If refine level is +5 or higher, increases damage by 20%.
    • If refine level is +8 or higher, increases damage by 30%.

Armor

Weapon

  • 13485.png Red Lotus Sword [2]
    • If refine level is +9 or higher, reduces SP consumption by 10%.
    • If refine level is +11 or higher, increases damage by 15%.
  • 500013.png Awakened Red Lotus Sword [2]
    • If refine level is +9 or higher, reduces SP consumption by 10%.
    • If refine level is +11 or higher, increases damage by 20%.
  • 32352.png Safety Saber [2]
    • Increases damage by 10%.
    • If refine level is +9 or higher, increases damage by 15%.
  • 590043.png Saphir Mace-OSAD [2]
    • If refine level is +9 or higher, increases damage by 25%.
    • If refine level is +11 or higher, increases damage by 20%.

500026.png Adulter Fides Rapier [2]

    • Increases damage by 10%.
    • If refine level is +7 or higher, increases damage by 20%.
    • If refine level is +11 or higher, increases damage by 25%.
  • 500039.png Red Lotus Sword-LT [2]
    • If refine level is +7 or higher, increases damage by 10%.
    • If refine level is +9 or higher, increases damage by 20%.
    • If refine level is +11 or higher, increases damage by 10%.

500020.png Adulter Fides Rapier [2]

    • Increases damage by 10%.
    • If refine level is +7 or higher, increases damage by 20%.
    • If refine level is +11 or higher, increases damage by 25%.
    • If grade C or higher, increases damage by 15%.

500028.png Poenitentia Rigula [2]

    • For every 2 refine levels of weapon, increases damage by 3%.
    • If refine level is +9 or higher, increases damage by 25%.

Garment

  • 480446.png Moonlight Bell [1]
    • For every 10 base levels, increases damage by 2%.
    • If refine level is +7 or higher, reduces SP consumption by 20.
    • If refine level is +12 or higher, increases damage by 30%.

Shoes

Accessory

Card

Shadows

Enchants

  • 310136.png Automatic Orb (Cannon Tornado)
    • Increases damage by 15%.
    • If refine level is +7 or higher, increases damage by 3%.
    • If refine level is +11 or higher, increases damage by 7%.
  • 310526.png Wolf Orb (Crazy Cannon)
    • Increases damage by 15%.
    • If refine level is +7 or higher, increases damage by 15%.
    • If refine level is +9 or higher, increases damage by 15%.
    • If refine level is +11 or higher, increases damage by 15%.

Costume Enchants

Equipment Sets

Changelog

  • May 14th, 2022
    • Damage formula changed. Source
      • Old: [Skill Level x 60 + {(Cart_Remodeling_Lv × 50) × (INT ÷ 40)}]%
      • New: [Skill Level x 250 + {((Skill Level x 20) x Cart_Remodeling_Lv) + (INT x 2)}] x (BaseLv ÷ 100)%