Hell Plant

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Hell Plant.png Hell Plant
No Image Info.gif
Type: Offensive Skill
Levels: 5, selectable
SP Cost: 35 + (Skill Level × 5)
Cast Time: [2.5 + (Skill Level × 0.5)] seconds
Cast Delay: 0.5 seconds
Duration: [7 × (Skill Level + 1)] seconds
Target: Ground
Range:  ? cells
Area of Effect: 3x3
Status: Stun, Bleeding
Catalyst: 1 Plant Bottle
Prerequisites
(Geneticist) Blood Sucker Lv. 3

Hell Plant (Alt: Hell's Plant) is a 3rd class offensive skill available as Geneticist.

Effect

Buries a cannibal plant in a targeted location, which will inflict damage in contact. It has a chance of leaving the affected enemy stunned and bleeding for 20 seconds. This skill cannot be stacked, its damage is affected by Summon Flora and each cast consumes a Plant Bottle.

Level Plant Limit Chance of Effect Cast Time (Var) Duration SP Cost
Stun Bleeding
1 2 30% 10% 3.0s 14s 40
2 3 40% 15% 3.5s 21s 45
3 4 50% 20% 4.0s 28s 50
4 5 60% 25% 4.5s 35s 55
5 6 70% 30% 5.0s 42s 60
Damage = [{(Skill_Lv x Base_Lv) x 10} + {(INT x 7) ÷ 2} x {18 + (JobLv ÷ 4 )}] x [5 ÷ (10 − Summon_Flora_Lv)]

Notes

  • Plants can be placed under another player, hitting them immediately.
  • Damage is unaffected by Assumptio.
  • This skill inflicts pseudo-fixed damage. It is unaffected by any "relative modifier" card or gear.
  • In War of Emperium, Plants disappear if guildmates or homunculi step on it, without inflicting any damage.
  • In PvM and PvP, Plants inflict 100% damage. In War of Emperium, they inflict 50% damage.
  • Plants cannot hit Ghost property enemies.

Applications

  • Placing as many Plants as possible around the caster provides excellent defense against Melee attackers in WoE, like a Sura with Guillotine Fist.