Stealth

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Stealth
Type: Active Skill
Levels: 5, fixed
SP Cost: Cast: 10
Normal: [10 + (Skill Level x 2)] per 10 seconds
WoE: [50 + (Skill Level x 10)] per 10 seconds
Fixed Cast Time: 0.5 seconds
Variable Cast Time: 0.5 seconds
Duration: Sustained (Limited by SP)
Target: Self
Status Icon:
Prerequisites
(Thief) Hiding Lv. 5, (Rogue) Stalk Lv. 3

Stealth (Alt: Chase Walk) is a Transcendent 2nd class active skill available as Stalker.

Effect

Hides the Stalker and makes it undetectable by all detecting skills. Makes the Stalker unable to attack in this mode and will become visible if SP runs out. Any AoE attack or spell will reveal the Stalker. The Stalker leaves shoe prints behind while walking in stealth. Walking speed is reduced during this mode and is partially recovered with higher Skill Levels. During WoE, the SP cost is 5x as much.

At 10 second intervals (when SP is drained), the user gains a STR bonus which lasts for 30 seconds.

Level Move Speed SP Cost / 10s STR Bonus
Normal WoE
1 70% 12 60 1
2 75% 14 70 2
3 80% 16 80 4
4 85% 18 90 8
5 90% 20 100 16

Notes

  • Rogue Spirit imbues the Stalker with special Stealth buffs, such as the STR bonus from Stealth lasts 300 seconds, and increased walking speed.
  • While using this skill Insect, Demon and Boss Protocol monsters can detect hidden players.