Sightless Mind

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Sightless Mind
Type: Offensive Skill
Levels: 5, fixed
SP Cost: 15
Cast Delay: ASPD Based
Target: Self
Range: Melee
Area of Effect: 7x7
Status: Blind and Stun
Prerequisites
Rogue

Sightless Mind (Alt: Raid) is a 2nd class offensive skill available as Rogue and Stalker.

Effect

Inflicts melee physical damage to all enemies in a 7x7 area around the user. It has a chance of leaving them blind or stunned. This skill can only be used with Hiding active, which is canceled afterwards.

Level Damage (ATK) Chance of Effect
1 200% 13%
2 350% 16%
3 500% 19%
4 650% 22%
5 800% 25%

Notes

  • Enemies struck with this skill will take 30% more damage (15% on boss monsters) for 10 seconds.
  • This bonus damage stacks with Lex Aeterna.

External

Bestowed from

Enhanced by

Shadow Equipment

Equipment Enchants

  • 310142.png Automatic Orb (Fatal Raid)
    • Increases damage by 15%.
    • If refine level is +7 or higher, increases damage by 3%.
    • If refine level is +11 or higher, increases damage by 7%.
  • 310142.png Wolf Orb (Fatal Mind)
    • Increases damage by 15%.
    • If refine level is +7 or higher, increases damage by 15%.
    • If refine level is +9 or higher, increases damage by 15%.
    • If refine level is +11 or higher, increases damage by 15%.

Costume Enchants

History

This page has the previous version of this skill before the 2020 skill updates.

Changelog

  • May 1st, 2020
    • SP cost reduced from 20 to 15.
    • Damage formula increased.
      • Old: [100 + (Skill Level x 40)]%
      • New: [50 + (Skill Level x 150)]%
    • Damage debuff increased.
      • Old: 20% more damage for 5 seconds or after 7 hits.
      • New: 30% more damage (15% on boss monsters) for 10 seconds.