Fatal Menace

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Fatal Menace
Type: Offensive Skill
Levels: 10, selectable
SP Cost: 6 + (Skill Level x 4)
Cast Delay: 0.5 seconds
Target: Enemy
Range: 2 cells
Area of Effect: 3x3 ~ 5x5
Prerequisites
Rogue

Fatal Menace (Alt: Fatal Menace) is a 3rd class offensive skill available as Shadow Chaser.

Effect

Strike a target and all foes around the target. This skill affect the HIT when being used, on lowers levels penalizes it and on highers levels bonuses it.

You can use this skill with any weapon. And don't need arrows equipped if with a bow, but its range is still 2.

Level Base Damage (ATK) Hit Penalty Area of Effect SP Cost
1 120% -30 3x3 10
2 240% -25 14
3 360% -20 18
4 480% -15 22
5 600% -10 26
6 720% 0 5x5 30
7 840% 5 34
8 960% 10 38
9 1,080% 15 42
10 1,200% 20 46
Damage (ATK)% = [(Base_Damage + AGI × 2) × BaseLv ÷ 100]%

Notes

  • Due to negative hit of lower levels, one tends to not hit everything within AoE.
  • If used with a Dagger class weapon, skill will deal 2 hits.

External

Bestowed by

Super Novice Only

Enhanced by

Headgear

Armor

Weapon

  • 510006.png Fatalist [2]
    • If refine level is +9 or higher, increases damage by 20%.
  • 13061.png Black Wing [1]
    • Increases damage by 30%.
    • If refine level is +5 or higher, for every refine level past 5, increases damage by 2%.
  • 510009.png Gula Teeth [2]
    • Increases damage by 10%.
    • If refine level is +7 or higher, increases damage by 10%.
    • If refine level is +11 or higher, increases damage by 15%.
  • 510020.png Awakened Fatalist [2]
    • If refine level is +7 or higher, increases damage by 25%.
    • If refine level is +9 or higher, reduces SP consumption by 15%.
  • 28767.png Jack the Knife [2]
    • If refine level is +9 or higher, increases damage by 30%.
    • If refine level is +11 or higher, reduce SP cost by 10%.
    • When equipped with 400120.png Biolab Capricorn Crown [1], increases damage by 10% per refine level of weapon.
    • When enchanted with 29603.png Gertie's Memory, increases damage by 5% per 3 refine levels.
  • 510032.png Adulter Fides Dagger [2]
    • Increases damage by 10%.
    • If refine level is +7 or higher, increases damage by 20%.
    • If refine level is +11 or higher, increases damage by 25%.
  • 510041.png Fatalist-LT [2]
    • If refine level is +7 or higher, increases damage by 25%.
    • If refine level is +9 or higher, increases damage by 20%.
  • 510033.png Vivatus Fides Dagger [2]
    • Increases damage by 10%.
    • If refine level is +7 or higher, increases damage by 20%.
    • If refine level is +11 or higher, increases damage by 25%.
    • If grade C or higher, increases damage by 15%.
Super Novice Only

Shoes

Accessory

Cards

Shadows

  • 24530.png Menace Shadow Armor
    • Increases damage by 5%.
    • For every 2 refine levels, increases damage by 2%.
  • 24532.png Menace Shadow Shoes
    • Reduces SP consumption by 2%.
    • For every 2 refine levels, reduces SP consumption by 1%.

Equipment Enchants

  • 310142.png Automatic Orb (Fatal Raid)
    • Increases damage by 15%.
    • If refine level is +7 or higher, increases damage by 3%.
    • If refine level is +11 or higher, increases damage by 7%.
  • 310531.png Wolf Orb (Fatal Mind)
    • Increases damage by 15%.
    • If refine level is +7 or higher, increases damage by 15%.
    • If refine level is +9 or higher, increases damage by 15%.
    • If refine level is +11 or higher, increases damage by 15%.

Costume Enchants

Equipment Sets

Changelog

  • Dec 21st, 2021
    • Skill Levels increased from 5 to 10.
    • The teleportation effect is removed (now available for boss-type monsters).
    • From Skill Levels 7 increases Hit rate.
    • From Skill Levels 6 increases area of effect to 5x5.
    • Number of hits changed.
      • Old: 1 hit
      • New: Depends on weapon used.
  • October 13th, 2022
    • Damage Improved.
      • Old: (100 + 100 × Skill_Level)%
      • New: (120 × Skill_Level + 2 × AGI)%
  • Nov 05th, 2024
    • Damage is no longer increased by 35% under the effect of Abyss Dagger, but the base damage in formula is increased.
      • Old: 1200%
      • New: 1500%
    • Range changed.
      • Old: 1 block
      • New: 2 blocks