Fatal Menace
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Type: | Offensive Skill |
Levels: | 10, selectable |
SP Cost: | 6 + (Skill Level x 4) |
Cast Delay: | 0.5 seconds |
Target: | Enemy |
Range: | Melee |
Area of Effect: | 3x3 ~ 5x5 |
Prerequisites | |
(Rogue) Snatch Lv. 5 |
Fatal Menace (Alt: Fatal Menace) is a 3rd class offensive skill available as Shadow Chaser.
Effect
Strike a target and all foes around the target. This skill affect the HIT when being used, on lowers levels penalizes it and on highers levels bonuses it.
You can use this skill with any weapon. And don't need arrows equipped if with a bow, but its range is still 2.
Level | Base Damage (ATK) | Hit Penalty | Area of Effect | SP Cost |
---|---|---|---|---|
1 | 120% | -30 | 3x3 | 10 |
2 | 240% | -25 | 14 | |
3 | 360% | -20 | 18 | |
4 | 480% | -15 | 22 | |
5 | 600% | -10 | 26 | |
6 | 720% | 0 | 5x5 | 30 |
7 | 840% | 5 | 34 | |
8 | 960% | 10 | 38 | |
9 | 1,080% | 15 | 42 | |
10 | 1,200% | 20 | 46 |
Damage (ATK)% = [(Base_Damage + AGI × 2) × BaseLv ÷ 100]%
Notes
- Due to negative hit of lower levels, one tends to not hit everything within AoE.
- If used with a Dagger class weapon, skill will deal 2 hits.
External
Enhanced by
Weapon
- Black Wing [1] - Increases damage by 30%. For each upgrade level past the level of 5, increases damage by 2%.
- Fatalist [2] - If upgrade level is +9 or higher, increases damage by 20%.
Armor
- Hero Hidden Cloth [1] - Increases damage by 10%.
Accessory
- Ring of Hunter [1] - Increases damage by 1% for every 3 base levels.
Changelog
- Dec 21st, 2021
- Skill Levels increased from 5 to 10.
- The teleportation effect is removed (now available for boss-type monsters).
- From Skill Levels 7 increases Hit rate.
- From Skill Levels 6 increases area of effect to 5x5.
- Number of hits changed.
- October 13th, 2022
- Damage Improved.
- Old: (100 + 100 × Skill_Level)%
- New: (120 × Skill_Level + 2 × AGI)%
- Damage Improved.