Hell's Drive
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Hell's Drive | |
---|---|
Type: | Active Skill |
Levels: | 10 |
SP Cost: | 40 + (Skill Level x 3) |
Fixed Cast Time: | 1 seconds |
Variable Cast Time: | 0.95 seconds |
Cast Delay: | 1 seconds |
Cooldown: | 0.7 seconds |
Target: | Self |
Area of Effect: | 3x3~9x9 |
Property: | Earth |
AP Generated: | 1 |
Prerequisites | |
Hyper Novice
|
Hell's Drive (Alt: Jupitel Thunderstorm) is a 4th expanded class active skill available as Hell's Drive.
Effect
Twists the ground around you to inflict Earth elemental magic damage to enemies within range.
- Damage is additionally increased according to the Self Study Sorcery level, the caster's Base Level and SPL.
Level | Base Damage (MATK) | Bonus Damage (Self Study Sorcery Lvl) Multiplier | Area of Effect |
---|---|---|---|
1 | 1,550 | 4 | 3x3 |
2 | 2,100 | 8 | |
3 | 2,650 | 12 | |
4 | 3,200 | 16 | 5x5 |
5 | 3,750 | 20 | |
6 | 4,300 | 24 | |
7 | 4,850 | 28 | 7x7 |
8 | 5,400 | 32 | |
9 | 5,950 | 36 | |
10 | 6,500 | 40 | 9x9 |
Damage (MATK) = [((Base_Damage + ((Self Study Sorcery Lvl) x Bonus Damage Multiplier)) + 5 × SPL) × Base_Lv ÷ 100]%
Changelog
- TBA