Cure

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Cure
Type: Supportive Skill
Levels: 1
SP Cost: 15
Target: Any entity
Prerequisites
(Acolyte & Super Novice) Heal Lv. 2; (Crusader) Faith Lv. 5

Cure (Alt: Cure) is a 1st class supportive skill available as Acolyte, Crusader and Super Novice.

Effect

Cures a single target from the following status effects: Silence, Chaos and Blind.

External

Bestowed from

Weapon

Accessory

Card