Vanishing Point
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Vanishing Point | |
---|---|
Type: | Offensive Skill |
Levels: | 10, selectable |
SP Cost: | 20/25 |
Target: | Enemy |
Range: | 7 cells |
Weapon: | Spear |
Prerequisites | |
(Crusader) Spear Mastery Lv. 1 |
Vanishing Point (Alt: Banishing Point) is a 3rd class offensive skill available as Royal Guard.
Effect
Inflicts Ranged Physical Damage to a single target. Requires to have a Spear class weapon equipped and the damage is affected by the level learned of Bash.
Level | Base Damage (ATK) | HIT Bonus | SP Cost |
---|---|---|---|
1 | 80% | 3 | 20 |
2 | 160% | 6 | |
3 | 240% | 9 | |
4 | 320% | 12 | |
5 | 400% | 15 | |
6 | 480% | 18 | 25 |
7 | 560% | 21 | |
8 | 640% | 24 | |
9 | 720% | 27 | |
10 | 800% | 30 |
Damage (ATK) = [{Base_Damage + (Bash_Lv × 50)} × (BaseLv ÷ 100)]%
External
Enhanced by
Weapon
- Aquatic Spear [2]:
- If upgrade level is +7 or higher, increases damage by 15%.
- If upgrade level is +11 or higher, increases damage by additional 20%.
- Boost Lance-OS [2]:
- If upgrade level is +9 or higher, increases damage by 20%.
- If upgrade level is +11 or higher, increases damage by an additional 15%.
- Imperial Spear [1]:
- Increases damage by 20%.
- Increases damage by an additional 3% for every 2 upgrade levels.
Armor
- Hero Plate [1] - Increases damage by 10%.
Shoes
- Imperial Boots - Increases damage by 10% for every level of Cannon Spear known.
Equipment Sets
- Brooch of Hero & Hero Plate Set - Increases damage by 5% per 2 upgrade levels of Hero Plate.
- General Helm & Gungnir Set - Increases damage by 7% per 2 upgrade levels of the weapon.
- Imperial Set - Reduces SP cost by 15.
- Imperial Ring & Imperial Spear Set - Increases damage by 7% per 2 upgrade levels of Imperial Spear.
- Illusion Shoes & Illusion Spectral Spear Set:
- If Illusion Shoes and Illusion Spectral Spear upgrade level is +7 or higher, increases damage by 20%.
- If the combined upgrade levels of Illusion Shoes and Illusion Spectral Spear are +22 or higher, increases the damage of Banishing Point by an additional 30%.
Changelog
- October 13th, 2022
- Damage Improved.
- Old Damage: [(50 x SkillLevel) + (30 x Bash_SkillLevel)]%
- New Damage: [(80 x SkillLevel) + (50 x Bash_SkillLevel)]%
- Damage Improved.