Pinpoint Attack
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Pinpoint Attack | |
---|---|
Type: | Offensive Skill |
Levels: | 5 |
SP Cost: | 50 |
Cast Time: | None |
Cast Delay: | 1 second |
Cooldown: | 5 seconds |
Target: | Enemy |
Range: | 5 cells |
Status: | Bleeding or Equip Break |
Weapon: | Spear |
Prerequisites | |
(Royal Guard) Vanishing Point Lv. 5 |
Pinpoint Attack (Alt: Pinpoint Attack) is a 3rd class offensive skill available as Royal Guard.
Effect
Leaps toward a single target and inflicts Ranged Critical Damage. It has a chance of either leaving them bleeding or breaking a piece of their equipment, depending on the skill level. Requires to have a Spear class weapon equiped and uses 50 SP regardless of the skill level.
Level | Base Damage (ATK) | Base Chance of Effect | Effect Applied |
---|---|---|---|
1 | 100% | 35% | Bleeding |
2 | 200% | 40% | Remove Spirit Spheres |
3 | 300% | 45% | Break Shield |
4 | 400% | 50% | Break Armor |
5 | 500% | 55% | Break Weapon |
Damage (ATK) = [{Base_Damage + (AGI × 5)} × (BaseLv ÷ 120)]%
Chance of Effect = [Base_Chance_of_Effect + {(AGI + BaseLv) ÷ 10}]%
Notes
- This skill is ranged, therefore blockable by Pneuma. When damage is negated in this way, no status is applied.
- Always deals Critical Damage, regardless of user's Critical Hit Rate.
- Due to the circumstances of the sieges, the user will not be moved to the target's position, turning this skill into a general ranged skill.
Applications
- In PvP environment, this skill is useful for breaking equipment. Used in combination with Shield Spell Lv. 3, a single strike may break both the opponent's Armor and Helm, Shield or Weapon.
- During PvP, but not War of Emperium, the leap effect allows the user to quickly approach a target, in range to use another skill such as Overbrand or Exceed Break.
External
Enhanced by
- Bellum Spear: If upgrade level is +6 or higher, increases damage by 80% (WoE and PvP only).