Pinpoint Attack

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Pinpoint Attack
Type: Offensive Skill
Levels: 5
SP Cost: 50
Cast Time: None
Cast Delay: 1 second
Cooldown: 5 seconds
Target: Enemy
Range: 5 cells
Status: Bleeding or Equip Break
Weapon: Spear
Prerequisites
(Royal Guard) Vanishing Point Lv. 5

Pinpoint Attack (Alt: Pinpoint Attack) is a 3rd class offensive skill available as Royal Guard.

Effect

Leaps toward a single target and inflicts Ranged Critical Damage. It has a chance of either leaving them bleeding or breaking a piece of their equipment, depending on the skill level. Requires to have a Spear class weapon equiped and uses 50 SP regardless of the skill level.

Level Base Damage (ATK) Base Chance of Effect Effect Applied
1 100% 35% Bleeding
2 200% 40% Remove Spirit Spheres
3 300% 45% Break Shield
4 400% 50% Break Armor
5 500% 55% Break Weapon
Damage (ATK) = [{Base_Damage + (AGI × 5)} × (BaseLv ÷ 120)]%
Chance of Effect = [Base_Chance_of_Effect + {(AGI + BaseLv) ÷ 10}]%

Notes

  • This skill is ranged, therefore blockable by Pneuma. When damage is negated in this way, no status is applied.
  • Always deals Critical Damage, regardless of user's Critical Hit Rate.
  • Due to the circumstances of the sieges, the user will not be moved to the target's position, turning this skill into a general ranged skill.

Applications

External

Enhanced by

  • Bellum Spear: If upgrade level is +6 or higher, increases damage by 80% (WoE and PvP only).