Shield Press
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Shield Press | |
---|---|
Type: | Offensive Skill |
Levels: | 10 |
SP Cost: | 8 + (Skill Level x 2) |
Cooldown: | 2 seconds |
Target: | Enemy |
Range: | Melee |
Equipment: | Shield |
Prerequisites | |
(Crusader) Smite Lv. 3 |
Shield Press (Alt: Shield Press) is a 3rd class offensive skill available to Royal Guard.
Effect
Inflict melee physical damage to a single target. Requires to have a shield equipped.
Level | Base Damage (ATK) | SP Cost |
---|---|---|
1 | 200% | 10 |
2 | 400% | 12 |
3 | 600% | 14 |
4 | 800% | 16 |
5 | 1,000% | 18 |
6 | 1,200% | 20 |
7 | 1,400% | 22 |
8 | 1,600% | 24 |
9 | 1,800% | 26 |
10 | 2,000% | 28 |
Damage (ATK) = [{Base_Damage + Shield_Weight + STR} × (BaseLv ÷ 100)]% + (VIT × Shield_Upgrade)
Notes
- Cards that increase damage percentage-wise do not affect Shield Weight and Shield Refine on skills that consider those into damage calculation. They will affect Weapon Attack and Equip Attack only.
- Weapons that ignore defense work with this skill, as does the Ice Pick effect.
- This skill has no Cast Time, but has a 1 second animation. Enemies with the "Cast Sensor" flag will usually get one attack in in retaliation before the damage is applied.
- The total damage is inflicted in one bundle of 5 hits. This only affects the divisibility of the damage, which is rounded down.
External
Enhanced by
- Imperial Guard [1] - Increases damage by 20%, additional 2% per upgrade level of the item past the refine level of 6.
- Imperial Set - Reduces SP cost by 5.
- Imperial Ring & Imperial Guard Set - Increases damage by 8% per upgrade level of Imperial Guard past the upgrade level of 5.
- Gloomy Shyness - Increases damage by 10% ~ 100%.
Changelog
- December 15th, 2021
- Levels increased from 5 to 10.
- Damage formula changed.
- Old: [{(Skill Level x 150) + Shield_Weight + STR} × (BaseLv ÷ 100)]% + (VIT × Shield_Upgrade)
- New: [{(Skill Level x 200) + Shield_Weight + STR} × (BaseLv ÷ 100)]% + (VIT × Shield_Upgrade)
- SP cost changed.
- Old: 16 at all skill levels.
- New: 8 + (Skill Level x 2)
- Skill no longer inflicts stun.