Shield Chain Rush
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Shield Chain Rush | |
---|---|
Type: | Active Skill |
Levels: | 10 |
SP Cost: | 35 + (3 × Skill Level) |
Fixed Cast Time: | 0.3 seconds |
Variable Cast Time: | 1.2 seconds |
Cast Delay: | 0.5 seconds |
Cooldown: | 0.35 seconds |
Target: | Enemy |
Area of Effect: | 9x9 |
Equipment: | Shield |
AP Generated: | 1 |
Prerequisites | |
Hyper Novice
|
Shield Chain Rush (Alt: Shield Chain Rush) is a 4th Expanded class active skill available as Hyper Novice.
Effect
Throws a shield, inflicting ranged physical damage at the target and surrounding enemies within 9x9 cells.
- Enemies hit have their Movement Speed decreased by 20% for 5 seconds and the damage received by them is increased by 10% (excluding Boss class monsters).
- Damage is additionally increased according to the Self Study Tactics level, the caster's Base Level and POW.
- The weapon can't be swapped for 1.2 seconds after using this skill.
Level | Base Damage (ATK) | Bonus Multiplier |
---|---|---|
1 | 700% | 3 |
2 | 1,000% | 6 |
3 | 1,300% | 9 |
4 | 1,600% | 12 |
5 | 1,900% | 15 |
6 | 2,200% | 18 |
7 | 2,500% | 21 |
8 | 2,800% | 24 |
9 | 3,100% | 27 |
10 | 3,400% | 30 |
Damage (ATK) = [(Base_Damage + (Self Study Tactics Lvl x Bonus Multiplier) + 5 × POW) × Base_Lv ÷ 100]%
External
Enhanced By
- TBA
Changelog
- TBA