Shield Chain Rush

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Shield Chain Rush
Type: Active Skill
Levels: 10
SP Cost: 35 + (3 × Skill Level)
Fixed Cast Time: 0.3 seconds
Variable Cast Time: 1.2 seconds
Cast Delay: 0.5 seconds
Cooldown: 0.35 seconds
Target: Enemy
Area of Effect: 9x9
Equipment: Shield
AP Generated: 1
Prerequisites
Hyper Novice

Shield Chain Rush (Alt: Shield Chain Rush) is a 4th Expanded class active skill available as Hyper Novice.

Effect

Throws a shield, inflicting ranged physical damage at the target and surrounding enemies within 9x9 cells.

  • Enemies hit have their Movement Speed decreased by 20% for 5 seconds and the damage received by them is increased by 10% (excluding Boss class monsters).
  • Damage is additionally increased according to the Self Study Tactics level, the caster's Base Level and POW.
  • The weapon can't be swapped for 1.2 seconds after using this skill.
Level Base Damage (ATK) Bonus Multiplier
1 700% 3
2 1,000% 6
3 1,300% 9
4 1,600% 12
5 1,900% 15
6 2,200% 18
7 2,500% 21
8 2,800% 24
9 3,100% 27
10 3,400% 30
Damage (ATK) = [(Base_Damage + (Self Study Tactics Lvl x Bonus Multiplier) + 5 × POW) × Base_Lv ÷ 100]%

External

Enhanced By

  • TBA

Changelog

  • TBA