Double Bowling Bash

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Double Bowling Bash
Type: Active Skill
Levels: 10
SP Cost: 52 + (2 × Skill Level)
Cast Delay: 0.7 seconds
Cooldown: 1 seconds
Target: Enemy
Range: Melee
Area of Effect: 7x7
AP Generated: 2
Prerequisites
Hyper Novice

Double Bowling Bash (Alt: Double Bowling Bash) is a 4th Expanded class active skill available as Hyper Novice.

Effect

Inflicts melee physical damage to the target and surrounding enemies within 7x7 cells and knocks them back.

  • The number of attacks increases according to the number of enemies within range, and attacks up to 5 times.
  • Damage is additionally increased according to the Self Study Tactics level, the caster's Base Level and POW.
Level Base Damage (ATK) per Hit Bonus Multiplier
1 300% 3
2 500% 6
3 700% 9
4 900% 12
5 1,100% 15
6 1,300% 18
7 1,500% 21
8 1,700% 24
9 1,900% 27
10 2,100% 30
Damage (ATK) = [(Base_Damage + (Self Study Tactics Lvl x Bonus Multiplier) + 5 × POW) × Base_Lv ÷ 100]%

External

Enhanced By

Note: Equips whose image show up broken (<some-id>.png), are not released in iRO yet and should be released in upcoming patches.

Headgear

Weapon

  • 500103.png Furious White Sword [2]
    • Increases damage by 5%.
    • If user's base level is 220 or higher, increases damage by 5%.
    • If refine level is +9 or higher, increases damage by 10%.
    • If refine level is +11 or higher, increases damage by 10%.
    • If grade C or higher, increases damage by 5%.
    • If grade B or higher, increases damage by 10%.
    • When equipped with 470265.png Furious Boots [1], increases damage by 1% for every refine level in sum of refine levels.
  • 500044.png Solid Edge [2]
    • For every 2 refine levels, increases damage by 6%.
    • If grade C or higher, increases damage by 10%.
    • When enchanted with 311057.png Double Bowling Bash Tuning Device -
      • Increases damage by 5%.
      • If grade D or higher, increases damage by 3%.
      • If grade B or higher, increases damage by 4%.
      • If grade A, increases damage by 6%.
  • 500046.png Poenitentia Orbis [1]
    • Increases damage by 10%.
    • If grade D or higher, increases damage by 5%.
    • If grade C or higher, increases damage by 3%.
    • If grade B or higher, increases damage by 5%.

Equipment Sets

Changelog

  • TBA