Earth Spike
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Earth Spike | |
---|---|
Type: | Offensive Skill |
Levels: | 5, selectable |
SP Cost: | 10 + (Skill Level × 2) |
Fixed Cast Time: | 0.2 + (Skill Level × 0.2) seconds |
Variable Cast Time: | 0.7 + (Skill Level × 0.5) seconds |
Cast Delay: | [0.9 + (Skill Level × 0.1) seconds |
Target: | Enemy |
Range: | Magic |
Property: | Earth |
Prerequisites | |
(Mage) Stone Curse Lv. 1, (Super Novice) Quest, (Sage) Endow Quake Lv. 1 |
Earth Spike (Alt: Earth Spike) is a 2nd class offensive skill available as Wizard, High Wizard, Sage, Scholar and expanded Super Novice.
Effect
Commands the ground beneath a single target to rise into spikes, where each spike will inflict 200% Earth property magic damage.
Level | Hits Inflicted | Cast Time | Cast Delay | SP Cost | |
---|---|---|---|---|---|
Fixed | Variable | ||||
1 | 1 | 0.4s | 1.2s | 1.0s | 12 |
2 | 2 | 0.6s | 1.7s | 1.1s | 14 |
3 | 3 | 0.8s | 2.2s | 1.2s | 16 |
4 | 4 | 1.0s | 2.7s | 1.3s | 18 |
5 | 5 | 1.2s | 3.2s | 1.4s | 20 |
Notes
- Despite the animation, all damage is connected in one single bundle.
- This skill is the only single-target spell (cast by players) capable of hitting hidden enemies. However, it must be cast while the enemy is still visible.
- Since this is not a Bolt skill (despite being triggered by Vanilmirth's Caprice), it is completely unaffected by Double Bolt and cannot be used in conjunction with Spell Fist.
- In addition to Level 1 Stone Curse, Sage classes also have a prerequisite of Level 1 Endow Quake while Super Novices have a prerequisite of doing the Expansion Quest instead. Wizard classes only require Level 1 Stone Curse.
External
Bestowed from
Items
- Level 3 Earth Spike - Level 3; Once
- Level 5 Earth Spike - Level 5; Once
Headgear
- Earth Goddess Flower - Level 5; Usable
Weapon
- Elemental Sword - Level 3; Autocast on target when using Lightning Bolt
Enhanced by
Weapon
- Earth Pedigree Book:
- Increases damage by 5%.
- Increases damage by an additional 1% per upgrade level of the item.
- Forest Staff [2] - Increases damage by 10% (Warlock only).
- Empowered Forest Staff [2] - Increases damage by 30% (Warlock only).
Armor
- Forest Robe [2] - Reduces variable casting time by 1 second (Warlock only).
Shoes
- Elemental Boots [1]:
- Increases damage by 15%.
- Increases damage by an additional 2% per upgrade level of the item.
Accessory
- Magical Ring [1] - Increases damage by 1% for every 5 Base Levels.
Card
- Pitman Card - Increases damage by 5%.
History
This page has the previous version of this skill before the 2020 skill updates.
Changelog
- May 1st, 2020
- Damage formula changed.
- Old: Skill Level x 100%
- New: Skill Level x 200%
- Fixed casting time changed.
- Old: (Skill Level × 0.112) seconds.
- New: 0.2 + (Skill Level × 0.2) seconds.
- Variable casting time changed.
- Old: (Skill Level × 0.448) seconds.
- New: 0.7 + (Skill Level × 0.5) seconds.
- Global delay of skills reduced.
- Old: [0.8 + (Skill Level × 0.2) seconds.
- New: [0.9 + (Skill Level × 0.1) seconds.
- Damage formula changed.