Electric Walk
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Electric Walk | |
---|---|
Type: | Offensive Skill |
Levels: | 5, selectable |
SP Cost: | 26 + (Skill Level × 4) |
Cast Time: | 1 second (var) |
Cast Delay: | 1 second |
Duration: | 30 seconds |
Target: | Self |
Property: | Wind |
Prerequisites | |
(Sage) Whirlwind Lv. 1 |
Electric Walk (Alt: Electric Walk) is a 3rd class offensive skill available as Sorcerer.
Effect
Generate lightning under the caster's feet, leaving a trail of Wind property hazard when walking. Each cell lasts 12 seconds.
Level | Base Damage (MATK) | Trail | SP Cost |
---|---|---|---|
1 | 60% | 8 | 30 |
2 | 120% | 10 | 34 |
3 | 180% | 12 | 38 |
4 | 240% | 14 | 42 |
5 | 300% | 16 | 46 |
- Base Damage is affected by Base Level.
Notes
- It's not possible to stack both on a single cell.
- This skill cannot be used again until complete the trail.
- There is a time limit for each cell at any given time, even if activating the skill a second time after walking all cells, the older cells will start disappearing as new ones are created.
- This skill does not work on an enchanted area. (Volcano, Whirlwind, Deluge, etc)
External
Bestowed from
- Stefan Jack Ernest Wolf Card - Level 5; Autocast on self when magically attacked