Diamond Dust

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Diamond Dust
Type: Offensive Skill
Levels: 5
SP Cost: 44 + (Skill Level × 6)
Fixed Cast Time: 1 − (Skill Level × 0.2) seconds
Variable Cast Time: 4.5 + (Skill Level × 0.5) seconds
Cast Delay: 1 second
Cooldown: 5 seconds
Target: Ground
Range: Magic
Area of Effect: 7x7 ~ 9x9
Property: Water
Status: Crystallization
Prerequisites
(Sage) Deluge Lv. 3

Diamond Dust (Alt: Diamond Dust) is a 3rd class offensive skill available as Sorcerer.

Effect

Releases a freezing wind of ice on a targeted location to inflict Water property magic damage to all enemies within the area of effect. It has a chance of leaving enemies crystallized. The damage is greatly affected by Endow Tsunami.

Level Area of Effect Crystallization Cast Time (Fix + Var) SP Cost
Chance Base Duration
1 7x7 10% 12s (0.8 + 5.0)s 50
2 15% 14s (0.6 + 5.5)s 56
3 20% 16s (0.4 + 6.0)s 62
4 9x9 25% 18s (0.2 + 6.5)s 68
5 30% 20s (0.0 + 7.0)s 74
Damage (MATK) = [{(Skill_Lv + 2) × INT + Endow_Tsunami_Lv × 300} × (BaseLv ÷ 100 )]%
Duration of Effect = [Base_Duration − (Target_BaseVIT ÷ 10)]s

Notes

  • The total damage is inflicted in one bundle of 5 hits. This only affects the divisibility of the damage, which is rounded down.

External

Enhanced by

  • Level 2 Aqua on passive mode.
  • Chilly Spell Book:
    • Increases damage by 3% per upgrade level of the item.
    • Increases SP cost by 5% per upgrade level of the item.
  • King of Spirit Circlet:
    • Increases damage by 10%.
    • If Warmer is level 5, reduces cooldown by 1 second.
    • If upgrade level is +7 or higher, increases damage by an additional 15%.
    • If upgrade level is +9 or higher, increases damage by an additional 25%.
  • Spirit King's Ring [1]:
    • Increases damage by 1% every 8 Base Levels.
    • Reduces cooldown by 2 seconds.
  • Dust Shadow Armor:
    • Increase damage by 5%.
    • Increase damage by an additional 2% per 1 upgrade level.
  • Dust Shadow Shoes:
    • Reduces SP cost by 4%.
    • Reduces SP cost by an additional 1% per 2 upgrade levels.
  • Sorcerer Shadow Weapon:
    • Reduces cooldown by 1 second.
    • For every upgrade level, reduces cooldown by 0.3 seconds.


Changelog

  • October 13th, 2022
    • Damage Improved.
      • Old: [{(Skill_Lv × INT) + (Endow_Tsunami_Lv × 200)} × (BaseLv ÷ 100)]%
      • New: [{(Skill_Lv + 2) × INT + Endow_Tsunami_Lv × 300} × (BaseLv ÷ 100)]%