Earth Insignia

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Earth Insignia
Type: Supportive Skill
Levels: 3, selectable
SP Cost: 14 + (Skill Level × 8)
Cast Time: 1 second
Cooldown: 1 minute
Duration: 1 minute
Target: Ground
Range: Magic
Area of Effect: 3x3
Catalyst: 1~3 Lime Green Points
Prerequisites
(Sorcerer) Call Tera Lv. 3

Earth Insignia (Alt: Earth Insignia) is a 3rd class supportive skill available as Sorcerer.

Effect

Create a 3x3 Earth property crest on the targeted location, where Earth property entities will regain 1% HP every 5 seconds, Wind property entities will drain 1% HP every 5 seconds, and Fire property damage will increase by 50%. Each cast consumes Lime Green Points depending on the skill level.

Level Catalyst Effects SP Cost
1
6363.png 1 Lime Green Point
  • Boost Tera's ATK by 20%.
  • Double Tera's natural recovery.
22
2
6363.png 2 Lime Green Point
  • Boost Max HP by 500 and DEF by 50.
  • Boost ATK by 10%.
  • Endow weapon with the Earth property.
30
3
6363.png 3 Lime Green Point
38

Notes

  • The +25 damage increase at Level 3 is a fixed amount.
  • Pre-Third job multi-hit skills will have their damage increased by 25*number of hits.
  • When the Elemental Spirit goes through an insignia, its effects will remain on the Spirit until the duration expires, even when out of the Area of Effect.
  • Weapon property changes work even on enemies, including Boss monsters.
  • Does not require any Elemental Spirit out, it can be used like any Active skill.